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authorMelanie Thielker2009-07-15 00:10:01 +0000
committerMelanie Thielker2009-07-15 00:10:01 +0000
commitfb4067c84493582bd3897eb7aee846c19bf334af (patch)
treeb73a0f99432335c2d30a6acf7a5b3c75b195eba6 /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
parentThank you, Twitch, for a patch to restore mayhem and murder to OpenSim (diff)
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A stab at implementing llSetDamage. Not persistent.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 31b94d9..d65dbaf 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -326,6 +326,12 @@ namespace OpenSim.Region.Framework.Scenes
326 set { m_rootPart.OwnerID = value; } 326 set { m_rootPart.OwnerID = value; }
327 } 327 }
328 328
329 public float Damage
330 {
331 get { return m_rootPart.Damage; }
332 set { m_rootPart.Damage = value; }
333 }
334
329 public Color Color 335 public Color Color
330 { 336 {
331 get { return m_rootPart.Color; } 337 get { return m_rootPart.Color; }