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author | UbitUmarov | 2014-07-22 15:47:42 +0100 |
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committer | UbitUmarov | 2014-07-22 15:47:42 +0100 |
commit | ed905418b3dc0a2ec569af610024b8c4fe7a0389 (patch) | |
tree | 596879ca08f38aacfcbc70dd741d72b3b1efd2b2 /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |
parent | make ResetChildPrimPhysicsPositions only do what it is supposed to do and (diff) | |
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consider that CrossPrimGroupIntoNewRegion removes DIE_AT_EDGE and
RETURN_AT_EDGE from simulation
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index c7f4684..d4051c0 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -554,6 +554,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
554 | { | 554 | { |
555 | // this should delete the grp in this case | 555 | // this should delete the grp in this case |
556 | m_scene.CrossPrimGroupIntoNewRegion(val, this, true); | 556 | m_scene.CrossPrimGroupIntoNewRegion(val, this, true); |
557 | // actually assume this sog was removed from simulation | ||
558 | return; | ||
557 | } | 559 | } |
558 | else | 560 | else |
559 | { | 561 | { |