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authorDiva Canto2011-04-29 08:42:51 -0700
committerDiva Canto2011-04-29 08:42:51 -0700
commit73caa4e94abc920269c2eba8423be49192ef184b (patch)
treecc2c8a03cc60694cd587d93e68d47bf20c11aa2c /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
parentMinor improvement in version checking (Simulation service) (diff)
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Minor correction to yesterday's changes. Make normal prim crossing (no attach) work well again.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs2
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index bccbe68..19a9506 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -3361,8 +3361,6 @@ namespace OpenSim.Region.Framework.Scenes
3361 { 3361 {
3362 SceneObjectGroup sog = Copy(false); 3362 SceneObjectGroup sog = Copy(false);
3363 sog.m_isDeleted = false; 3363 sog.m_isDeleted = false;
3364 sog.RootPart.IsAttachment = false;
3365 sog.RootPart.GroupPosition = sog.RootPart.AttachedPos;
3366 return sog; 3364 return sog;
3367 } 3365 }
3368 3366