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author | Melanie | 2012-05-14 23:33:16 +0100 |
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committer | Melanie | 2012-05-14 23:33:16 +0100 |
commit | 71115c32ad68a546f8bbaf52408cdfadda21b352 (patch) | |
tree | 481a80299a300b95a6c64c49d76859045ca64892 /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |
parent | Merge branch 'master' into careminster (diff) | |
parent | Completely revamp collision handling. Now works as it is supposed to. (diff) | |
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Merge branch 'avination' into careminster
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 14 |
1 files changed, 2 insertions, 12 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 72d96d1..5328ddc 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -755,17 +755,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
755 | get { return true; } | 755 | get { return true; } |
756 | } | 756 | } |
757 | 757 | ||
758 | private bool m_passCollision; | ||
759 | public bool PassCollision | ||
760 | { | ||
761 | get { return m_passCollision; } | ||
762 | set | ||
763 | { | ||
764 | m_passCollision = value; | ||
765 | HasGroupChanged = true; | ||
766 | } | ||
767 | } | ||
768 | |||
769 | public bool IsSelected | 758 | public bool IsSelected |
770 | { | 759 | { |
771 | get { return m_isSelected; } | 760 | get { return m_isSelected; } |
@@ -3774,7 +3763,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
3774 | } | 3763 | } |
3775 | if ((change & ObjectChangeType.Position) != 0) | 3764 | if ((change & ObjectChangeType.Position) != 0) |
3776 | { | 3765 | { |
3777 | UpdateGroupPosition(data.position); | 3766 | if (m_scene.Permissions.CanObjectEntry(group.UUID, false, data.position)) |
3767 | UpdateGroupPosition(data.position); | ||
3778 | updateType = updatetype.groupterse; | 3768 | updateType = updatetype.groupterse; |
3779 | } | 3769 | } |
3780 | else | 3770 | else |