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authorteravus2013-08-23 00:28:36 -0500
committerteravus2013-08-23 00:28:36 -0500
commit55400ff7be55b1c8dbededca68e6fce42cd6ce0f (patch)
tree23ff734c7328361f3d26e8cc7074e9af73667f43 /OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs
parentMake attachment state load work again (diff)
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* This increases accuracy when border crossing (the reason is.. the border crossing code will use velocity to predict where the object should be, so setting it to zero. It still looses about 0.0045 per loop.
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