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authorDiva Canto2010-01-15 15:11:58 -0800
committerDiva Canto2010-01-15 15:11:58 -0800
commitf1c30784ac767bf5f62e81748984b76d85d71f6a (patch)
tree5aa635eadb534f30cd8aa2b9a1803f637e9b95a6 /OpenSim/Region/Framework/Scenes/SceneManager.cs
parentAdded a UserAccountCache to the UserAccountServiceConnectors. Uses a CenomeCa... (diff)
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* General cleanup of Teleports, Crossings and Child agents. They are now in the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic.
* HGSceneCommunicationService has been deleted * SceneCommunicationService will likely be deleted soon too
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneManager.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneManager.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneManager.cs b/OpenSim/Region/Framework/Scenes/SceneManager.cs
index c2e3370..6395d98 100644
--- a/OpenSim/Region/Framework/Scenes/SceneManager.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneManager.cs
@@ -468,11 +468,11 @@ namespace OpenSim.Region.Framework.Scenes
468 return presences; 468 return presences;
469 } 469 }
470 470
471 public RegionInfo GetRegionInfo(ulong regionHandle) 471 public RegionInfo GetRegionInfo(UUID regionID)
472 { 472 {
473 foreach (Scene scene in m_localScenes) 473 foreach (Scene scene in m_localScenes)
474 { 474 {
475 if (scene.RegionInfo.RegionHandle == regionHandle) 475 if (scene.RegionInfo.RegionID == regionID)
476 { 476 {
477 return scene.RegionInfo; 477 return scene.RegionInfo;
478 } 478 }