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authorDan Lake2010-03-19 05:58:34 -0700
committerJohn Hurliman2010-03-19 15:16:44 -0700
commit62e0b53ca4697a852ee1e36e86da6a32e93bd55e (patch)
treeaacaa4c84a0b7e61784909ca76fb1528ca06938b /OpenSim/Region/Framework/Scenes/SceneManager.cs
parentCleaned up access to scenepresences in scenegraph. GetScenePresences and GetA... (diff)
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Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneManager.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneManager.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneManager.cs b/OpenSim/Region/Framework/Scenes/SceneManager.cs
index 1168341..3b84734 100644
--- a/OpenSim/Region/Framework/Scenes/SceneManager.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneManager.cs
@@ -486,11 +486,11 @@ namespace OpenSim.Region.Framework.Scenes
486 ForEachCurrentScene(delegate(Scene scene) { scene.HandleEditCommand(cmdparams); }); 486 ForEachCurrentScene(delegate(Scene scene) { scene.HandleEditCommand(cmdparams); });
487 } 487 }
488 488
489 public bool TryGetAvatar(UUID avatarId, out ScenePresence avatar) 489 public bool TryGetScenePresence(UUID avatarId, out ScenePresence avatar)
490 { 490 {
491 foreach (Scene scene in m_localScenes) 491 foreach (Scene scene in m_localScenes)
492 { 492 {
493 if (scene.TryGetAvatar(avatarId, out avatar)) 493 if (scene.TryGetScenePresence(avatarId, out avatar))
494 { 494 {
495 return true; 495 return true;
496 } 496 }
@@ -505,7 +505,7 @@ namespace OpenSim.Region.Framework.Scenes
505 ScenePresence avatar = null; 505 ScenePresence avatar = null;
506 foreach (Scene mScene in m_localScenes) 506 foreach (Scene mScene in m_localScenes)
507 { 507 {
508 if (mScene.TryGetAvatar(avatarId, out avatar)) 508 if (mScene.TryGetScenePresence(avatarId, out avatar))
509 { 509 {
510 scene = mScene; 510 scene = mScene;
511 return true; 511 return true;