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authorMelanie2009-09-02 03:33:31 +0100
committerMelanie2009-09-02 03:33:31 +0100
commitf32de6fe885915b11fd349c0d8f3e6a98d4dd2bf (patch)
tree231027018a6e1dda86352e88a472f54c7786b5e1 /OpenSim/Region/Framework/Scenes/SceneGraph.cs
parentMerge branch 'master' of ssh://MyConnection/var/git/opensim (diff)
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Thank you, dslake, for a set of patches to improve OpenSim startup
and idle performance.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneGraph.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneGraph.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
index 3007598..48dea07 100644
--- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
@@ -198,9 +198,9 @@ namespace OpenSim.Region.Framework.Scenes
198 } 198 }
199 } 199 }
200 200
201 protected internal void UpdateEntityMovement() 201 protected internal void UpdateScenePresenceMovement()
202 { 202 {
203 List<EntityBase> moveEntities = GetEntities(); 203 List<ScenePresence> moveEntities = GetScenePresences();
204 204
205 foreach (EntityBase entity in moveEntities) 205 foreach (EntityBase entity in moveEntities)
206 { 206 {