diff options
author | Melanie | 2010-02-08 15:53:20 +0000 |
---|---|---|
committer | Melanie | 2010-02-08 15:53:38 +0000 |
commit | baaf660511214e52ea4ed20b8e80ec8e1ff06a3a (patch) | |
tree | 1e90c7a22ea3354d6bfd5d2b3f8f64f199dbd477 /OpenSim/Region/Framework/Scenes/SceneGraph.cs | |
parent | Added missing configs to Standalone.ini (diff) | |
parent | Adding the Careminster "Configger" tool to OpenSim. The tool will, when launched (diff) | |
download | opensim-SC-baaf660511214e52ea4ed20b8e80ec8e1ff06a3a.zip opensim-SC-baaf660511214e52ea4ed20b8e80ec8e1ff06a3a.tar.gz opensim-SC-baaf660511214e52ea4ed20b8e80ec8e1ff06a3a.tar.bz2 opensim-SC-baaf660511214e52ea4ed20b8e80ec8e1ff06a3a.tar.xz |
Merge branch 'master' into presence-refactor
This was a large, heavily conflicted merge and things MAY have got broken.
Please check!
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneGraph.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneGraph.cs | 56 |
1 files changed, 40 insertions, 16 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index fbd11c6..7bd4329 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -479,25 +479,35 @@ namespace OpenSim.Region.Framework.Scenes | |||
479 | if (part == null) | 479 | if (part == null) |
480 | return; | 480 | return; |
481 | 481 | ||
482 | if (!m_parentScene.Permissions.CanTakeObject( | 482 | if (!m_parentScene.Permissions.CanTakeObject(part.UUID, remoteClient.AgentId)) |
483 | part.UUID, remoteClient.AgentId)) | ||
484 | return; | 483 | return; |
485 | 484 | ||
486 | // Calls attach with a Zero position | 485 | // Calls attach with a Zero position |
487 | AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, Vector3.Zero, false); | 486 | if (AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, Vector3.Zero, false)) |
488 | m_parentScene.SendAttachEvent(objectLocalID, part.ParentGroup.GetFromItemID(), remoteClient.AgentId); | ||
489 | |||
490 | // Save avatar attachment information | ||
491 | ScenePresence presence; | ||
492 | if (m_parentScene.AvatarFactory != null && m_parentScene.TryGetAvatar(remoteClient.AgentId, out presence)) | ||
493 | { | 487 | { |
494 | m_log.Info("[SCENE]: Saving avatar attachment. AgentID: " + remoteClient.AgentId + ", AttachmentPoint: " + AttachmentPt); | 488 | m_parentScene.SendAttachEvent(objectLocalID, part.ParentGroup.GetFromItemID(), remoteClient.AgentId); |
495 | m_parentScene.AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance); | 489 | |
490 | // Save avatar attachment information | ||
491 | ScenePresence presence; | ||
492 | if (m_parentScene.AvatarFactory != null && m_parentScene.TryGetAvatar(remoteClient.AgentId, out presence)) | ||
493 | { | ||
494 | m_log.Info( | ||
495 | "[SCENE]: Saving avatar attachment. AgentID: " + remoteClient.AgentId | ||
496 | + ", AttachmentPoint: " + AttachmentPt); | ||
497 | |||
498 | m_parentScene.AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance); | ||
499 | } | ||
496 | } | 500 | } |
497 | } | 501 | } |
498 | 502 | ||
499 | public SceneObjectGroup RezSingleAttachment( | 503 | /// <summary> |
500 | IClientAPI remoteClient, UUID itemID, uint AttachmentPt) | 504 | /// Rez an attachment |
505 | /// </summary> | ||
506 | /// <param name="remoteClient"></param> | ||
507 | /// <param name="itemID"></param> | ||
508 | /// <param name="AttachmentPt"></param> | ||
509 | /// <returns>The scene object that was attached. Null if the scene object could not be found</returns> | ||
510 | public SceneObjectGroup RezSingleAttachment(IClientAPI remoteClient, UUID itemID, uint AttachmentPt) | ||
501 | { | 511 | { |
502 | IInventoryAccessModule invAccess = m_parentScene.RequestModuleInterface<IInventoryAccessModule>(); | 512 | IInventoryAccessModule invAccess = m_parentScene.RequestModuleInterface<IInventoryAccessModule>(); |
503 | if (invAccess != null) | 513 | if (invAccess != null) |
@@ -560,7 +570,17 @@ namespace OpenSim.Region.Framework.Scenes | |||
560 | } | 570 | } |
561 | } | 571 | } |
562 | 572 | ||
563 | protected internal void AttachObject( | 573 | /// <summary> |
574 | /// Attach a scene object to an avatar. | ||
575 | /// </summary> | ||
576 | /// <param name="remoteClient"></param> | ||
577 | /// <param name="objectLocalID"></param> | ||
578 | /// <param name="AttachmentPt"></param> | ||
579 | /// <param name="rot"></param> | ||
580 | /// <param name="attachPos"></param> | ||
581 | /// <param name="silent"></param> | ||
582 | /// <returns>true if the attachment was successful, false otherwise</returns> | ||
583 | protected internal bool AttachObject( | ||
564 | IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, Vector3 attachPos, bool silent) | 584 | IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, Vector3 attachPos, bool silent) |
565 | { | 585 | { |
566 | SceneObjectGroup group = GetGroupByPrim(objectLocalID); | 586 | SceneObjectGroup group = GetGroupByPrim(objectLocalID); |
@@ -589,10 +609,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
589 | // Stick it on left hand with Zero Offset from the attachment point. | 609 | // Stick it on left hand with Zero Offset from the attachment point. |
590 | AttachmentPt = (uint)AttachmentPoint.LeftHand; | 610 | AttachmentPt = (uint)AttachmentPoint.LeftHand; |
591 | attachPos = Vector3.Zero; | 611 | attachPos = Vector3.Zero; |
592 | |||
593 | } | 612 | } |
594 | 613 | ||
595 | |||
596 | group.SetAttachmentPoint((byte)AttachmentPt); | 614 | group.SetAttachmentPoint((byte)AttachmentPt); |
597 | group.AbsolutePosition = attachPos; | 615 | group.AbsolutePosition = attachPos; |
598 | 616 | ||
@@ -615,15 +633,21 @@ namespace OpenSim.Region.Framework.Scenes | |||
615 | // it get cleaned up | 633 | // it get cleaned up |
616 | // | 634 | // |
617 | group.RootPart.RemFlag(PrimFlags.TemporaryOnRez); | 635 | group.RootPart.RemFlag(PrimFlags.TemporaryOnRez); |
618 | group.HasGroupChanged = false; | 636 | group.HasGroupChanged = false; |
619 | } | 637 | } |
620 | else | 638 | else |
621 | { | 639 | { |
622 | remoteClient.SendAgentAlertMessage("You don't have sufficient permissions to attach this object", false); | 640 | remoteClient.SendAgentAlertMessage("You don't have sufficient permissions to attach this object", false); |
641 | return false; | ||
623 | } | 642 | } |
624 | } | 643 | } |
625 | else | 644 | else |
645 | { | ||
626 | m_log.DebugFormat("[SCENE GRAPH]: AttachObject found no such scene object {0}", objectLocalID); | 646 | m_log.DebugFormat("[SCENE GRAPH]: AttachObject found no such scene object {0}", objectLocalID); |
647 | return false; | ||
648 | } | ||
649 | |||
650 | return true; | ||
627 | } | 651 | } |
628 | 652 | ||
629 | protected internal ScenePresence CreateAndAddChildScenePresence(IClientAPI client, AvatarAppearance appearance) | 653 | protected internal ScenePresence CreateAndAddChildScenePresence(IClientAPI client, AvatarAppearance appearance) |