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authorJustin Clark-Casey (justincc)2010-11-17 01:28:46 +0000
committerJustin Clark-Casey (justincc)2010-11-17 01:28:46 +0000
commitb38a1594c1028ed39def8079043ae19ebc28b813 (patch)
tree962ee7f2584dead0ffa37cf1c8b3535a3626a26b /OpenSim/Region/Framework/Scenes/SceneGraph.cs
parentMerge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff)
parentPrevent leftover attachments from clogging up the pipes (diff)
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneGraph.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneGraph.cs17
1 files changed, 12 insertions, 5 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
index 24d7334..032c859 100644
--- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
@@ -259,7 +259,7 @@ namespace OpenSim.Region.Framework.Scenes
259 protected internal bool AddRestoredSceneObject( 259 protected internal bool AddRestoredSceneObject(
260 SceneObjectGroup sceneObject, bool attachToBackup, bool alreadyPersisted, bool sendClientUpdates) 260 SceneObjectGroup sceneObject, bool attachToBackup, bool alreadyPersisted, bool sendClientUpdates)
261 { 261 {
262 if (!alreadyPersisted) 262 if (attachToBackup && (!alreadyPersisted))
263 { 263 {
264 sceneObject.ForceInventoryPersistence(); 264 sceneObject.ForceInventoryPersistence();
265 sceneObject.HasGroupChanged = true; 265 sceneObject.HasGroupChanged = true;
@@ -282,8 +282,10 @@ namespace OpenSim.Region.Framework.Scenes
282 /// </returns> 282 /// </returns>
283 protected internal bool AddNewSceneObject(SceneObjectGroup sceneObject, bool attachToBackup, bool sendClientUpdates) 283 protected internal bool AddNewSceneObject(SceneObjectGroup sceneObject, bool attachToBackup, bool sendClientUpdates)
284 { 284 {
285 // Ensure that we persist this new scene object 285 // Ensure that we persist this new scene object if it's not an
286 sceneObject.HasGroupChanged = true; 286 // attachment
287 if (attachToBackup)
288 sceneObject.HasGroupChanged = true;
287 289
288 return AddSceneObject(sceneObject, attachToBackup, sendClientUpdates); 290 return AddSceneObject(sceneObject, attachToBackup, sendClientUpdates);
289 } 291 }
@@ -1279,8 +1281,13 @@ namespace OpenSim.Region.Framework.Scenes
1279 { 1281 {
1280 if (group.IsAttachment || (group.RootPart.Shape.PCode == 9 && group.RootPart.Shape.State != 0)) 1282 if (group.IsAttachment || (group.RootPart.Shape.PCode == 9 && group.RootPart.Shape.State != 0))
1281 { 1283 {
1282 if (m_parentScene.AttachmentsModule != null) 1284 // Set the new attachment point data in the object
1283 m_parentScene.AttachmentsModule.UpdateAttachmentPosition(remoteClient, group, pos); 1285 byte attachmentPoint = group.GetAttachmentPoint();
1286 group.UpdateGroupPosition(pos);
1287 group.RootPart.IsAttachment = false;
1288 group.AbsolutePosition = group.RootPart.AttachedPos;
1289 group.SetAttachmentPoint(attachmentPoint);
1290 group.HasGroupChanged = true;
1284 } 1291 }
1285 else 1292 else
1286 { 1293 {