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authorKitto Flora2011-03-22 20:33:24 +0000
committerKitto Flora2011-03-22 20:33:24 +0000
commit764e8c2a4371c24d1a0bd067c0bcbc806562064d (patch)
tree03dfb1bfe16c420fdbb6a1aa723c9203771d1beb /OpenSim/Region/Framework/Scenes/SceneGraph.cs
parentMerge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/ca... (diff)
parentAdd some more fields to Estate settings and make them work. (diff)
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Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneGraph.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneGraph.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
index 92fe2ab..e8cf4f4 100644
--- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
@@ -218,9 +218,10 @@ namespace OpenSim.Region.Framework.Scenes
218 for (int i = 0; i < Math.Min(presences.Count, maxLocations); ++i) 218 for (int i = 0; i < Math.Min(presences.Count, maxLocations); ++i)
219 { 219 {
220 ScenePresence sp = presences[i]; 220 ScenePresence sp = presences[i];
221
221 // If this presence is a child agent, we don't want its coarse locations 222 // If this presence is a child agent, we don't want its coarse locations
222 if (sp.IsChildAgent) 223 if (sp.IsChildAgent)
223 return; 224 continue;
224 225
225 if (sp.ParentID != 0) 226 if (sp.ParentID != 0)
226 { 227 {