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author | Revolution | 2010-02-14 15:41:57 -0600 |
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committer | Melanie | 2010-02-14 22:18:46 +0000 |
commit | 9821c4f566e11c75c8d87721777480c5b2e2bd4e (patch) | |
tree | 04cf7edb4cfe07e1f50ce3ee0ca5d846e6a7a379 /OpenSim/Region/Framework/Scenes/SceneGraph.cs | |
parent | * SQLite match code casing with regionsettings table field casing (what's wit... (diff) | |
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Revolution is on the roll again! :)
Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events).
Direct flames and kudos to Revolution, please
Signed-off-by: Melanie <melanie@t-data.com>
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneGraph.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneGraph.cs | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index 1ac061a..2b13181 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -452,6 +452,15 @@ namespace OpenSim.Region.Framework.Scenes | |||
452 | part.Undo(); | 452 | part.Undo(); |
453 | } | 453 | } |
454 | } | 454 | } |
455 | protected internal void HandleRedo(IClientAPI remoteClient, UUID primId) | ||
456 | { | ||
457 | if (primId != UUID.Zero) | ||
458 | { | ||
459 | SceneObjectPart part = m_parentScene.GetSceneObjectPart(primId); | ||
460 | if (part != null) | ||
461 | part.Redo(); | ||
462 | } | ||
463 | } | ||
455 | 464 | ||
456 | protected internal void HandleObjectGroupUpdate( | 465 | protected internal void HandleObjectGroupUpdate( |
457 | IClientAPI remoteClient, UUID GroupID, uint objectLocalID, UUID Garbage) | 466 | IClientAPI remoteClient, UUID GroupID, uint objectLocalID, UUID Garbage) |