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authorJustin Clark-Casey (justincc)2011-10-28 23:16:46 +0100
committerJustin Clark-Casey (justincc)2011-10-28 23:16:46 +0100
commit0fe756e42c23dabf3b754f3675597aaf6fb627c4 (patch)
treeaa9ebe244f7efe03b8e8cbf80a70b6fb34a6dade /OpenSim/Region/Framework/Scenes/SceneGraph.cs
parentfetch SOP.RotationOffset once in UpdateRotation() and compare rather than fet... (diff)
parentRemoved use of 'is' operator and casting to find the root ScenePresence in Me... (diff)
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneGraph.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneGraph.cs16
1 files changed, 15 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
index caec704..542bd51 100644
--- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
@@ -1190,7 +1190,21 @@ namespace OpenSim.Region.Framework.Scenes
1190 } 1190 }
1191 } 1191 }
1192 } 1192 }
1193 1193
1194 /// <summary>
1195 /// Performs action on all ROOT (not child) scene presences.
1196 /// This is just a shortcut function since frequently actions only appy to root SPs
1197 /// </summary>
1198 /// <param name="action"></param>
1199 public void ForEachRootScenePresence(Action<ScenePresence> action)
1200 {
1201 ForEachScenePresence(delegate(ScenePresence sp)
1202 {
1203 if (!sp.IsChildAgent)
1204 action(sp);
1205 });
1206 }
1207
1194 /// <summary> 1208 /// <summary>
1195 /// Performs action on all scene presences. This can ultimately run the actions in parallel but 1209 /// Performs action on all scene presences. This can ultimately run the actions in parallel but
1196 /// any delegates passed in will need to implement their own locking on data they reference and 1210 /// any delegates passed in will need to implement their own locking on data they reference and