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authorUbitUmarov2016-07-13 10:25:52 +0100
committerUbitUmarov2016-07-13 10:25:52 +0100
commit14296bc7926b4d3e0294915d33098584373dfa42 (patch)
treed8d5629e78709c9df558311d52b24b313166fda1 /OpenSim/Region/Framework/Scenes/SceneGraph.cs
parenta few changes to culling (diff)
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add missing prim count for stats
Diffstat (limited to '')
-rwxr-xr-xOpenSim/Region/Framework/Scenes/SceneGraph.cs8
1 files changed, 8 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
index 90ee1d1..f59518b 100755
--- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
@@ -2211,8 +2211,16 @@ namespace OpenSim.Region.Framework.Scenes
2211 SceneObjectGroupsByFullID[copy.UUID] = copy; 2211 SceneObjectGroupsByFullID[copy.UUID] = copy;
2212 2212
2213 SceneObjectPart[] parts = copy.Parts; 2213 SceneObjectPart[] parts = copy.Parts;
2214
2215 m_numTotalPrim += parts.Length;
2216
2214 foreach (SceneObjectPart part in parts) 2217 foreach (SceneObjectPart part in parts)
2215 { 2218 {
2219 if (part.GetPrimType() == PrimType.SCULPT)
2220 m_numMesh++;
2221 else
2222 m_numPrim++;
2223
2216 lock (SceneObjectGroupsByFullPartID) 2224 lock (SceneObjectGroupsByFullPartID)
2217 SceneObjectGroupsByFullPartID[part.UUID] = copy; 2225 SceneObjectGroupsByFullPartID[part.UUID] = copy;
2218 lock (SceneObjectGroupsByLocalPartID) 2226 lock (SceneObjectGroupsByLocalPartID)