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author | Jeff Ames | 2009-02-13 02:06:28 +0000 |
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committer | Jeff Ames | 2009-02-13 02:06:28 +0000 |
commit | 95d53d48d4ce44cebf0f2d5803f58a0f7cfe8346 (patch) | |
tree | 576c3343f7973335e12b3ea05b0a4d1957440194 /OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs | |
parent | Update svn properties. (diff) | |
download | opensim-SC-95d53d48d4ce44cebf0f2d5803f58a0f7cfe8346.zip opensim-SC-95d53d48d4ce44cebf0f2d5803f58a0f7cfe8346.tar.gz opensim-SC-95d53d48d4ce44cebf0f2d5803f58a0f7cfe8346.tar.bz2 opensim-SC-95d53d48d4ce44cebf0f2d5803f58a0f7cfe8346.tar.xz |
Add copyright headers. Minor formatting cleanup. Fix some compiler warnings. Fix some m_log declarations.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs index 98b0f97..85b5da0 100644 --- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs | |||
@@ -1054,12 +1054,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1054 | newpos.Y = enterDistance; | 1054 | newpos.Y = enterDistance; |
1055 | } | 1055 | } |
1056 | 1056 | ||
1057 | Vector3 vel = agent.Velocity; | ||
1058 | |||
1059 | CrossAgentToNewRegionDelegate d = CrossAgentToNewRegionAsync; | 1057 | CrossAgentToNewRegionDelegate d = CrossAgentToNewRegionAsync; |
1060 | d.BeginInvoke(agent, newpos, neighbourx, neighboury, isFlying, CrossAgentToNewRegionCompleted, d); | 1058 | d.BeginInvoke(agent, newpos, neighbourx, neighboury, isFlying, CrossAgentToNewRegionCompleted, d); |
1061 | |||
1062 | |||
1063 | } | 1059 | } |
1064 | 1060 | ||
1065 | public delegate ScenePresence CrossAgentToNewRegionDelegate(ScenePresence agent, Vector3 pos, uint neighbourx, uint neighboury, bool isFlying); | 1061 | public delegate ScenePresence CrossAgentToNewRegionDelegate(ScenePresence agent, Vector3 pos, uint neighbourx, uint neighboury, bool isFlying); |