aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2010-06-08 15:32:18 +0100
committerJustin Clark-Casey (justincc)2010-06-08 15:32:18 +0100
commitdb73b1c64e6f3a4ff139d89e2195327ffc2e09f5 (patch)
tree3cf04edaa107e4a55e176d5463b64a935ca92cca /OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
parentReduce number of full updates sent on region crossing for attachments/huds to... (diff)
downloadopensim-SC-db73b1c64e6f3a4ff139d89e2195327ffc2e09f5.zip
opensim-SC-db73b1c64e6f3a4ff139d89e2195327ffc2e09f5.tar.gz
opensim-SC-db73b1c64e6f3a4ff139d89e2195327ffc2e09f5.tar.bz2
opensim-SC-db73b1c64e6f3a4ff139d89e2195327ffc2e09f5.tar.xz
Adjust object update priorities such that root prims are sent to the viewer before child prims.
This was originally a fix for huds, since child prims fail to display if the viewer doesn't receive the root prim update first. However, on the advice of jhurliman, this has been done for all objects, both ordinary and attachments. The separate mechanism in LLClientView which prevents child prim updates being sent out first is still present temporarily. This is a foreport of the equivalent fix in 0.6.9-post-fixes, though that was for attachments only.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs')
0 files changed, 0 insertions, 0 deletions