aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2014-11-04 00:55:48 +0000
committerJustin Clark-Casey (justincc)2014-11-25 23:23:10 +0000
commitec8d21c434a39f46518ee9cf9f5539d1790eacc0 (patch)
tree2aa340fb34c6f6e8e8f2e31c2034b5841307a7bf /OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
parentAdd "show threadpool calls" command to show count of all labelled smartthread... (diff)
downloadopensim-SC-ec8d21c434a39f46518ee9cf9f5539d1790eacc0.zip
opensim-SC-ec8d21c434a39f46518ee9cf9f5539d1790eacc0.tar.gz
opensim-SC-ec8d21c434a39f46518ee9cf9f5539d1790eacc0.tar.bz2
opensim-SC-ec8d21c434a39f46518ee9cf9f5539d1790eacc0.tar.xz
Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis.
"show threadpool calls" now also returns named (labelled), anonymous (unlabelled) and total call stats.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
index bfa3b9a..9db5309 100644
--- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
@@ -226,7 +226,10 @@ namespace OpenSim.Region.Framework.Scenes
226 // We must take a copy here since handle is acts like a reference when used in an iterator. 226 // We must take a copy here since handle is acts like a reference when used in an iterator.
227 // This leads to race conditions if directly passed to SendCloseChildAgent with more than one neighbour region. 227 // This leads to race conditions if directly passed to SendCloseChildAgent with more than one neighbour region.
228 ulong handleCopy = handle; 228 ulong handleCopy = handle;
229 Util.FireAndForget((o) => { SendCloseChildAgent(agentID, handleCopy, auth_code); }); 229 Util.FireAndForget(
230 o => SendCloseChildAgent(agentID, handleCopy, auth_code),
231 null,
232 "SceneCommunicationService.SendCloseChildAgentConnections");
230 } 233 }
231 } 234 }
232 235