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author | John Hurliman | 2009-10-13 12:50:59 -0700 |
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committer | John Hurliman | 2009-10-13 12:50:59 -0700 |
commit | c893761319f7e61d13b2d2301180d0f227fde1a9 (patch) | |
tree | da652a4c57810aee11f50458d09736bb820a4048 /OpenSim/Region/Framework/Scenes/SceneBase.cs | |
parent | Avoid checking m_clients collection twice when a UseCircuitCode packet is rec... (diff) | |
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* Unregister event handlers in LLUDPServer when a client logs out and disconnects
* Move ViewerEffect handling to Scene.PacketHandlers
* Removing the unused CloseAllAgents function
* Trimming ClientManager down. This class needs to be reworked to keep LLUDP circuit codes from intruding into the abstract OpenSim core code
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneBase.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneBase.cs | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneBase.cs b/OpenSim/Region/Framework/Scenes/SceneBase.cs index 0ac4ed4..cf5c3c8 100644 --- a/OpenSim/Region/Framework/Scenes/SceneBase.cs +++ b/OpenSim/Region/Framework/Scenes/SceneBase.cs | |||
@@ -196,8 +196,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
196 | /// <param name="agentID"></param> | 196 | /// <param name="agentID"></param> |
197 | public abstract void RemoveClient(UUID agentID); | 197 | public abstract void RemoveClient(UUID agentID); |
198 | 198 | ||
199 | public abstract void CloseAllAgents(uint circuitcode); | ||
200 | |||
201 | #endregion | 199 | #endregion |
202 | 200 | ||
203 | /// <summary> | 201 | /// <summary> |