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authorJohn Hurliman2009-11-02 11:28:35 -0800
committerJohn Hurliman2009-11-02 11:28:35 -0800
commit67ac9881faf2034facfe92613538938695c2cda9 (patch)
treeac2fcdfe3c9c99120ba2c9901d5175e1389fa622 /OpenSim/Region/Framework/Scenes/Scene.cs
parentReverting the memory leak patch for MySQL. Problems have been reported with t... (diff)
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Removing duplicate SceneObjectPart.RotationalVelocity property
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 1e7803f..a6ee40a 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -4635,7 +4635,7 @@ namespace OpenSim.Region.Framework.Scenes
4635 SceneObjectPart trackedBody = GetSceneObjectPart(joint.TrackedBodyName); // FIXME: causes a sequential lookup 4635 SceneObjectPart trackedBody = GetSceneObjectPart(joint.TrackedBodyName); // FIXME: causes a sequential lookup
4636 if (trackedBody == null) return; // the actor may have been deleted but the joint still lingers around a few frames waiting for deletion. during this time, trackedBody is NULL to prevent further motion of the joint proxy. 4636 if (trackedBody == null) return; // the actor may have been deleted but the joint still lingers around a few frames waiting for deletion. during this time, trackedBody is NULL to prevent further motion of the joint proxy.
4637 jointProxyObject.Velocity = trackedBody.Velocity; 4637 jointProxyObject.Velocity = trackedBody.Velocity;
4638 jointProxyObject.RotationalVelocity = trackedBody.RotationalVelocity; 4638 jointProxyObject.AngularVelocity = trackedBody.AngularVelocity;
4639 switch (joint.Type) 4639 switch (joint.Type)
4640 { 4640 {
4641 case PhysicsJointType.Ball: 4641 case PhysicsJointType.Ball: