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authorDiva Canto2009-09-26 07:48:21 -0700
committerDiva Canto2009-09-26 07:48:21 -0700
commit5757afe7665543e8b3ed4a322a7d6e095dafcdb3 (patch)
treebed3c7ab11459e84baa5a0fbd98dde4a81fd5e16 /OpenSim/Region/Framework/Scenes/Scene.cs
parentMore small changes to FlotsamAssetCache as per mcortez' request. (diff)
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First pass at the heart surgery for grid services. Compiles and runs minimally. A few bugs to catch now.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs114
1 files changed, 62 insertions, 52 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index d8478a2..8990f29 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -49,6 +49,7 @@ using OpenSim.Region.Framework.Scenes.Serialization;
49using OpenSim.Region.Physics.Manager; 49using OpenSim.Region.Physics.Manager;
50using Timer=System.Timers.Timer; 50using Timer=System.Timers.Timer;
51using TPFlags = OpenSim.Framework.Constants.TeleportFlags; 51using TPFlags = OpenSim.Framework.Constants.TeleportFlags;
52using GridRegion = OpenSim.Services.Interfaces.GridRegion;
52 53
53namespace OpenSim.Region.Framework.Scenes 54namespace OpenSim.Region.Framework.Scenes
54{ 55{
@@ -193,6 +194,26 @@ namespace OpenSim.Region.Framework.Scenes
193 } 194 }
194 } 195 }
195 196
197 protected IGridService m_GridService = null;
198
199 public IGridService GridService
200 {
201 get
202 {
203 if (m_GridService == null)
204 {
205 m_GridService = RequestModuleInterface<IGridService>();
206
207 if (m_GridService == null)
208 {
209 throw new Exception("No IGridService available. This could happen if the config_include folder doesn't exist or if the OpenSim.ini [Architecture] section isn't set. Please also check that you have the correct version of your inventory service dll. Sometimes old versions of this dll will still exist. Do a clean checkout and re-create the opensim.ini from the opensim.ini.example.");
210 }
211 }
212
213 return m_GridService;
214 }
215 }
216
196 protected IXMLRPC m_xmlrpcModule; 217 protected IXMLRPC m_xmlrpcModule;
197 protected IWorldComm m_worldCommModule; 218 protected IWorldComm m_worldCommModule;
198 protected IAvatarFactory m_AvatarFactory; 219 protected IAvatarFactory m_AvatarFactory;
@@ -1336,24 +1357,31 @@ namespace OpenSim.Region.Framework.Scenes
1336 RegisterCommsEvents(); 1357 RegisterCommsEvents();
1337 1358
1338 // These two 'commands' *must be* next to each other or sim rebooting fails. 1359 // These two 'commands' *must be* next to each other or sim rebooting fails.
1339 m_sceneGridService.RegisterRegion(m_interregionCommsOut, RegionInfo); 1360 //m_sceneGridService.RegisterRegion(m_interregionCommsOut, RegionInfo);
1361
1362 GridRegion region = new GridRegion(RegionInfo);
1363 bool success = GridService.RegisterRegion(RegionInfo.ScopeID, region);
1364 if (!success)
1365 throw new Exception("Can't register with grid");
1366
1367 m_sceneGridService.SetScene(this);
1340 m_sceneGridService.InformNeighborsThatRegionisUp(RequestModuleInterface<INeighbourService>(), RegionInfo); 1368 m_sceneGridService.InformNeighborsThatRegionisUp(RequestModuleInterface<INeighbourService>(), RegionInfo);
1341 1369
1342 Dictionary<string, string> dGridSettings = m_sceneGridService.GetGridSettings(); 1370 //Dictionary<string, string> dGridSettings = m_sceneGridService.GetGridSettings();
1343 1371
1344 if (dGridSettings.ContainsKey("allow_forceful_banlines")) 1372 //if (dGridSettings.ContainsKey("allow_forceful_banlines"))
1345 { 1373 //{
1346 if (dGridSettings["allow_forceful_banlines"] != "TRUE") 1374 // if (dGridSettings["allow_forceful_banlines"] != "TRUE")
1347 { 1375 // {
1348 m_log.Info("[GRID]: Grid is disabling forceful parcel banlists"); 1376 // m_log.Info("[GRID]: Grid is disabling forceful parcel banlists");
1349 EventManager.TriggerSetAllowForcefulBan(false); 1377 // EventManager.TriggerSetAllowForcefulBan(false);
1350 } 1378 // }
1351 else 1379 // else
1352 { 1380 // {
1353 m_log.Info("[GRID]: Grid is allowing forceful parcel banlists"); 1381 // m_log.Info("[GRID]: Grid is allowing forceful parcel banlists");
1354 EventManager.TriggerSetAllowForcefulBan(true); 1382 // EventManager.TriggerSetAllowForcefulBan(true);
1355 } 1383 // }
1356 } 1384 //}
1357 } 1385 }
1358 1386
1359 /// <summary> 1387 /// <summary>
@@ -2717,10 +2745,12 @@ namespace OpenSim.Region.Framework.Scenes
2717 UserProfileData UserProfile = CommsManager.UserService.GetUserProfile(agentId); 2745 UserProfileData UserProfile = CommsManager.UserService.GetUserProfile(agentId);
2718 if (UserProfile != null) 2746 if (UserProfile != null)
2719 { 2747 {
2720 RegionInfo regionInfo = CommsManager.GridService.RequestNeighbourInfo(UserProfile.HomeRegionID); 2748 GridRegion regionInfo = GridService.GetRegionByUUID(UUID.Zero, UserProfile.HomeRegionID);
2721 if (regionInfo == null) 2749 if (regionInfo == null)
2722 { 2750 {
2723 regionInfo = CommsManager.GridService.RequestNeighbourInfo(UserProfile.HomeRegion); 2751 uint x = 0, y = 0;
2752 Utils.LongToUInts(UserProfile.HomeRegion, out x, out y);
2753 regionInfo = GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y);
2724 if (regionInfo != null) // home region can be away temporarily, too 2754 if (regionInfo != null) // home region can be away temporarily, too
2725 { 2755 {
2726 UserProfile.HomeRegionID = regionInfo.RegionID; 2756 UserProfile.HomeRegionID = regionInfo.RegionID;
@@ -3111,7 +3141,11 @@ namespace OpenSim.Region.Framework.Scenes
3111 if (m_interregionCommsIn != null) 3141 if (m_interregionCommsIn != null)
3112 m_interregionCommsIn.OnChildAgentUpdate -= IncomingChildAgentDataUpdate; 3142 m_interregionCommsIn.OnChildAgentUpdate -= IncomingChildAgentDataUpdate;
3113 3143
3144 // this does nothing; should be removed
3114 m_sceneGridService.Close(); 3145 m_sceneGridService.Close();
3146
3147 if (!GridService.DeregisterRegion(m_regInfo.RegionID))
3148 m_log.WarnFormat("[SCENE]: Deregister from grid failed for region {0}", m_regInfo.RegionName);
3115 } 3149 }
3116 3150
3117 /// <summary> 3151 /// <summary>
@@ -3557,30 +3591,6 @@ namespace OpenSim.Region.Framework.Scenes
3557 } 3591 }
3558 3592
3559 /// <summary> 3593 /// <summary>
3560 /// Requests information about this region from gridcomms
3561 /// </summary>
3562 /// <param name="regionHandle"></param>
3563 /// <returns></returns>
3564 public RegionInfo RequestNeighbouringRegionInfo(ulong regionHandle)
3565 {
3566 return m_sceneGridService.RequestNeighbouringRegionInfo(regionHandle);
3567 }
3568
3569 /// <summary>
3570 /// Requests textures for map from minimum region to maximum region in world cordinates
3571 /// </summary>
3572 /// <param name="remoteClient"></param>
3573 /// <param name="minX"></param>
3574 /// <param name="minY"></param>
3575 /// <param name="maxX"></param>
3576 /// <param name="maxY"></param>
3577 public void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY)
3578 {
3579 m_log.DebugFormat("[MAPBLOCK]: {0}-{1}, {2}-{3}", minX, minY, maxX, maxY);
3580 m_sceneGridService.RequestMapBlocks(remoteClient, minX, minY, maxX, maxY);
3581 }
3582
3583 /// <summary>
3584 /// Tries to teleport agent to other region. 3594 /// Tries to teleport agent to other region.
3585 /// </summary> 3595 /// </summary>
3586 /// <param name="remoteClient"></param> 3596 /// <param name="remoteClient"></param>
@@ -3591,7 +3601,7 @@ namespace OpenSim.Region.Framework.Scenes
3591 public void RequestTeleportLocation(IClientAPI remoteClient, string regionName, Vector3 position, 3601 public void RequestTeleportLocation(IClientAPI remoteClient, string regionName, Vector3 position,
3592 Vector3 lookat, uint teleportFlags) 3602 Vector3 lookat, uint teleportFlags)
3593 { 3603 {
3594 RegionInfo regionInfo = m_sceneGridService.RequestClosestRegion(regionName); 3604 GridRegion regionInfo = GridService.GetRegionByName(UUID.Zero, regionName);
3595 if (regionInfo == null) 3605 if (regionInfo == null)
3596 { 3606 {
3597 // can't find the region: Tell viewer and abort 3607 // can't find the region: Tell viewer and abort
@@ -3680,7 +3690,7 @@ namespace OpenSim.Region.Framework.Scenes
3680 /// <param name="position"></param> 3690 /// <param name="position"></param>
3681 public void RequestTeleportLandmark(IClientAPI remoteClient, UUID regionID, Vector3 position) 3691 public void RequestTeleportLandmark(IClientAPI remoteClient, UUID regionID, Vector3 position)
3682 { 3692 {
3683 RegionInfo info = CommsManager.GridService.RequestNeighbourInfo(regionID); 3693 GridRegion info = GridService.GetRegionByUUID(UUID.Zero, regionID);
3684 3694
3685 if (info == null) 3695 if (info == null)
3686 { 3696 {
@@ -3864,10 +3874,6 @@ namespace OpenSim.Region.Framework.Scenes
3864 return LandChannel.GetLandObject((int)x, (int)y).landData; 3874 return LandChannel.GetLandObject((int)x, (int)y).landData;
3865 } 3875 }
3866 3876
3867 public RegionInfo RequestClosestRegion(string name)
3868 {
3869 return m_sceneGridService.RequestClosestRegion(name);
3870 }
3871 3877
3872 #endregion 3878 #endregion
3873 3879
@@ -4178,14 +4184,18 @@ namespace OpenSim.Region.Framework.Scenes
4178 4184
4179 public void RegionHandleRequest(IClientAPI client, UUID regionID) 4185 public void RegionHandleRequest(IClientAPI client, UUID regionID)
4180 { 4186 {
4181 RegionInfo info; 4187 ulong handle = 0;
4182 if (regionID == RegionInfo.RegionID) 4188 if (regionID == RegionInfo.RegionID)
4183 info = RegionInfo; 4189 handle = RegionInfo.RegionHandle;
4184 else 4190 else
4185 info = CommsManager.GridService.RequestNeighbourInfo(regionID); 4191 {
4192 GridRegion r = GridService.GetRegionByUUID(UUID.Zero, regionID);
4193 if (r != null)
4194 handle = r.RegionHandle;
4195 }
4186 4196
4187 if (info != null) 4197 if (handle != 0)
4188 client.SendRegionHandle(regionID, info.RegionHandle); 4198 client.SendRegionHandle(regionID, handle);
4189 } 4199 }
4190 4200
4191 public void TerrainUnAcked(IClientAPI client, int patchX, int patchY) 4201 public void TerrainUnAcked(IClientAPI client, int patchX, int patchY)