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authorMelanie2011-11-05 22:43:45 +0000
committerMelanie2011-11-05 22:43:45 +0000
commit4d3926694da8471d7a96447e2feadc2dd2d9d38e (patch)
treeda696b4b8423d7c10f0e0f8b322d73cd90ac4990 /OpenSim/Region/Framework/Scenes/Scene.cs
parentPorting the ScenePresenceAnimator from Avination. Jump and fall anims now work (diff)
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Remove enableprejump config option and associated code as this is now
fully functional and cannot be disabled because that would break timings.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs3
1 files changed, 0 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 0832975..1e111e5 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -85,7 +85,6 @@ namespace OpenSim.Region.Framework.Scenes
85 public bool m_trustBinaries; 85 public bool m_trustBinaries;
86 public bool m_allowScriptCrossings; 86 public bool m_allowScriptCrossings;
87 public bool m_useFlySlow; 87 public bool m_useFlySlow;
88 public bool m_usePreJump;
89 88
90 protected float m_defaultDrawDistance = 255.0f; 89 protected float m_defaultDrawDistance = 255.0f;
91 public float DefaultDrawDistance 90 public float DefaultDrawDistance
@@ -649,8 +648,6 @@ namespace OpenSim.Region.Framework.Scenes
649 648
650 //Animation states 649 //Animation states
651 m_useFlySlow = startupConfig.GetBoolean("enableflyslow", false); 650 m_useFlySlow = startupConfig.GetBoolean("enableflyslow", false);
652 // TODO: Change default to true once the feature is supported
653 m_usePreJump = startupConfig.GetBoolean("enableprejump", false);
654 651
655 m_physicalPrim = startupConfig.GetBoolean("physical_prim", true); 652 m_physicalPrim = startupConfig.GetBoolean("physical_prim", true);
656 653