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authorJustin Clark-Casey (justincc)2011-09-13 18:11:13 +0100
committerJustin Clark-Casey (justincc)2011-09-13 18:11:13 +0100
commitdf73833a2c79a1a60536e386b5884581d9f2f4b3 (patch)
tree4f53164d324f1e9986a9a581976ad456ce553a9a /OpenSim/Region/Framework/Scenes/Scene.cs
parentextend TestGetSceneObjectByPartLocalId() to test state after scene object del... (diff)
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stop the duplicate remove of the root part ids from the full part and local part indexes in SG.DeleteSceneObject()
this is unnecessary because the parts array iterated through contains the root part as well as the non-root parts
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