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authorUbitUmarov2015-10-21 00:01:23 +0100
committerUbitUmarov2015-10-21 00:01:23 +0100
commitce5d5fc8dc7d5d5b780551356dc905ed11a55427 (patch)
tree05771729d2f990d1c83f92e7393dbc535ea968be /OpenSim/Region/Framework/Scenes/Scene.cs
parent stop using a vector3 to store axis locks 3bit flags also in ode (diff)
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the inertia matrix inversions and body inertia changes to implement axis locks need to be avoid, so use ubOde axis locks code. Hopefully this will not cause incompatibilities
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