diff options
author | Melanie | 2011-10-11 23:21:36 +0100 |
---|---|---|
committer | Melanie | 2011-10-11 23:21:36 +0100 |
commit | 1b3ea64fe9dbc499696feed70237dffc215ce01b (patch) | |
tree | 71f1dff109f07dcace1e43c55ff7ae7ba0ced80d /OpenSim/Region/Framework/Scenes/Scene.cs | |
parent | Merge commit 'e77c919290e166f19e77f3ef040418dd39f2f5bd' into bigmerge (diff) | |
parent | Remove vestigal RegionStatus.SlaveScene. (diff) | |
download | opensim-SC-1b3ea64fe9dbc499696feed70237dffc215ce01b.zip opensim-SC-1b3ea64fe9dbc499696feed70237dffc215ce01b.tar.gz opensim-SC-1b3ea64fe9dbc499696feed70237dffc215ce01b.tar.bz2 opensim-SC-1b3ea64fe9dbc499696feed70237dffc215ce01b.tar.xz |
Merge commit '37ae6451f9ddb2e07402a5e79a9ab58668781104' into bigmerge
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 84 |
1 files changed, 44 insertions, 40 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 01ab199..9c4757c 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -1303,28 +1303,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
1303 | tempOnRezMS = Util.EnvironmentTickCountSubtract(tmpTempOnRezMS); | 1303 | tempOnRezMS = Util.EnvironmentTickCountSubtract(tmpTempOnRezMS); |
1304 | } | 1304 | } |
1305 | 1305 | ||
1306 | if (RegionStatus != RegionStatus.SlaveScene) | 1306 | if (Frame % m_update_events == 0) |
1307 | { | 1307 | { |
1308 | if (Frame % m_update_events == 0) | 1308 | int evMS = Util.EnvironmentTickCount(); |
1309 | { | 1309 | UpdateEvents(); |
1310 | int evMS = Util.EnvironmentTickCount(); | 1310 | eventMS = Util.EnvironmentTickCountSubtract(evMS); ; |
1311 | UpdateEvents(); | 1311 | } |
1312 | eventMS = Util.EnvironmentTickCountSubtract(evMS); ; | ||
1313 | } | ||
1314 | |||
1315 | if (Frame % m_update_backup == 0) | ||
1316 | { | ||
1317 | int backMS = Util.EnvironmentTickCount(); | ||
1318 | UpdateStorageBackup(); | ||
1319 | backupMS = Util.EnvironmentTickCountSubtract(backMS); | ||
1320 | } | ||
1321 | |||
1322 | if (Frame % m_update_terrain == 0) | ||
1323 | { | ||
1324 | int terMS = Util.EnvironmentTickCount(); | ||
1325 | UpdateTerrain(); | ||
1326 | terrainMS = Util.EnvironmentTickCountSubtract(terMS); | ||
1327 | } | ||
1328 | 1312 | ||
1329 | // if (Frame % m_update_land == 0) | 1313 | // if (Frame % m_update_land == 0) |
1330 | // { | 1314 | // { |
@@ -1333,25 +1317,45 @@ namespace OpenSim.Region.Framework.Scenes | |||
1333 | // landMS = Util.EnvironmentTickCountSubtract(ldMS); | 1317 | // landMS = Util.EnvironmentTickCountSubtract(ldMS); |
1334 | // } | 1318 | // } |
1335 | 1319 | ||
1336 | frameMS = Util.EnvironmentTickCountSubtract(tmpFrameMS); | 1320 | if (Frame % m_update_backup == 0) |
1337 | otherMS = tempOnRezMS + eventMS + backupMS + terrainMS + landMS; | 1321 | { |
1338 | lastCompletedFrame = Util.EnvironmentTickCount(); | 1322 | int backMS = Util.EnvironmentTickCount(); |
1339 | 1323 | UpdateStorageBackup(); | |
1340 | // if (Frame%m_update_avatars == 0) | 1324 | backupMS = Util.EnvironmentTickCountSubtract(backMS); |
1341 | // UpdateInWorldTime(); | 1325 | } |
1342 | StatsReporter.AddPhysicsFPS(physicsFPS); | 1326 | |
1343 | StatsReporter.AddTimeDilation(TimeDilation); | 1327 | if (Frame % m_update_terrain == 0) |
1344 | StatsReporter.AddFPS(1); | 1328 | { |
1345 | StatsReporter.SetRootAgents(m_sceneGraph.GetRootAgentCount()); | 1329 | int terMS = Util.EnvironmentTickCount(); |
1346 | StatsReporter.SetChildAgents(m_sceneGraph.GetChildAgentCount()); | 1330 | UpdateTerrain(); |
1347 | StatsReporter.SetObjects(m_sceneGraph.GetTotalObjectsCount()); | 1331 | terrainMS = Util.EnvironmentTickCountSubtract(terMS); |
1348 | StatsReporter.SetActiveObjects(m_sceneGraph.GetActiveObjectsCount()); | 1332 | } |
1349 | StatsReporter.addFrameMS(frameMS); | 1333 | |
1350 | StatsReporter.addPhysicsMS(physicsMS + physicsMS2); | 1334 | //if (Frame % m_update_land == 0) |
1351 | StatsReporter.addOtherMS(otherMS); | 1335 | //{ |
1352 | StatsReporter.SetActiveScripts(m_sceneGraph.GetActiveScriptsCount()); | 1336 | // int ldMS = Util.EnvironmentTickCount(); |
1353 | StatsReporter.addScriptLines(m_sceneGraph.GetScriptLPS()); | 1337 | // UpdateLand(); |
1354 | } | 1338 | // landMS = Util.EnvironmentTickCountSubtract(ldMS); |
1339 | //} | ||
1340 | |||
1341 | frameMS = Util.EnvironmentTickCountSubtract(tmpFrameMS); | ||
1342 | otherMS = tempOnRezMS + eventMS + backupMS + terrainMS + landMS; | ||
1343 | lastCompletedFrame = Util.EnvironmentTickCount(); | ||
1344 | |||
1345 | // if (Frame%m_update_avatars == 0) | ||
1346 | // UpdateInWorldTime(); | ||
1347 | StatsReporter.AddPhysicsFPS(physicsFPS); | ||
1348 | StatsReporter.AddTimeDilation(TimeDilation); | ||
1349 | StatsReporter.AddFPS(1); | ||
1350 | StatsReporter.SetRootAgents(m_sceneGraph.GetRootAgentCount()); | ||
1351 | StatsReporter.SetChildAgents(m_sceneGraph.GetChildAgentCount()); | ||
1352 | StatsReporter.SetObjects(m_sceneGraph.GetTotalObjectsCount()); | ||
1353 | StatsReporter.SetActiveObjects(m_sceneGraph.GetActiveObjectsCount()); | ||
1354 | StatsReporter.addFrameMS(frameMS); | ||
1355 | StatsReporter.addPhysicsMS(physicsMS + physicsMS2); | ||
1356 | StatsReporter.addOtherMS(otherMS); | ||
1357 | StatsReporter.SetActiveScripts(m_sceneGraph.GetActiveScriptsCount()); | ||
1358 | StatsReporter.addScriptLines(m_sceneGraph.GetScriptLPS()); | ||
1355 | 1359 | ||
1356 | if (LoginsDisabled && Frame == 20) | 1360 | if (LoginsDisabled && Frame == 20) |
1357 | { | 1361 | { |