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authorJustin Clarke Casey2009-04-08 17:50:57 +0000
committerJustin Clarke Casey2009-04-08 17:50:57 +0000
commitf3c7298fc5bdb35e8a293c9aee4134c8e8fe2856 (patch)
treecdcef4e023e1adf8bb4a83e5ebe81448dbf33c6b /OpenSim/Region/Framework/Scenes/Scene.cs
parent* Fix the remainder of the packets that require sessionId checks. (diff)
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* Make it possible to store creator strings in user inventory items as well as UUIDs
* All existing functionality should be unaffected. * Database schemas have not been changed.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 3266703..041d981 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -3368,7 +3368,7 @@ namespace OpenSim.Region.Framework.Scenes
3368 CommsManager.AssetCache.AddAsset(asset); 3368 CommsManager.AssetCache.AddAsset(asset);
3369 3369
3370 InventoryItemBase item = new InventoryItemBase(); 3370 InventoryItemBase item = new InventoryItemBase();
3371 item.Creator = part.CreatorID; 3371 item.CreatorId = part.CreatorID.ToString();
3372 3372
3373 item.ID = UUID.Random(); 3373 item.ID = UUID.Random();
3374 item.Owner = remoteClient.AgentId; 3374 item.Owner = remoteClient.AgentId;