diff options
author | Justin Clark-Casey (justincc) | 2012-07-07 00:02:45 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2012-07-07 00:02:45 +0100 |
commit | 7ff4eec79cf16886439604a23126abd195ae8b2e (patch) | |
tree | f59be673321e6a74dc429e52e585ef165a8a845d /OpenSim/Region/Framework/Scenes/Scene.cs | |
parent | Remove now duplicate interregion object check that should have been removed a... (diff) | |
download | opensim-SC-7ff4eec79cf16886439604a23126abd195ae8b2e.zip opensim-SC-7ff4eec79cf16886439604a23126abd195ae8b2e.tar.gz opensim-SC-7ff4eec79cf16886439604a23126abd195ae8b2e.tar.bz2 opensim-SC-7ff4eec79cf16886439604a23126abd195ae8b2e.tar.xz |
Remove redundant SetScene() function in Scene.AddSceneObject()
This is always done later on in SceneGraph.AddSceneObject() if the call hasn't failed due to sanity checks.
There's no other purpose for this method to exist and it's dangerous/pointless to call in other conditions.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 5c7bca0..ec911a5 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2554,8 +2554,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
2554 | /// <returns>True if the SceneObjectGroup was added, False if it was not</returns> | 2554 | /// <returns>True if the SceneObjectGroup was added, False if it was not</returns> |
2555 | public bool AddSceneObject(SceneObjectGroup sceneObject) | 2555 | public bool AddSceneObject(SceneObjectGroup sceneObject) |
2556 | { | 2556 | { |
2557 | sceneObject.SetScene(this); | ||
2558 | |||
2559 | // Force allocation of new LocalId | 2557 | // Force allocation of new LocalId |
2560 | // | 2558 | // |
2561 | SceneObjectPart[] parts = sceneObject.Parts; | 2559 | SceneObjectPart[] parts = sceneObject.Parts; |