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author | Justin Clark-Casey (justincc) | 2010-07-26 20:13:26 +0100 |
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committer | Justin Clark-Casey (justincc) | 2010-07-26 23:34:22 +0100 |
commit | 586ae0f6a07358f8367c4f916bff9fd688a43aa3 (patch) | |
tree | f6784a92603ed9e31a235316d32fac9e88c7b075 /OpenSim/Region/Framework/Scenes/Scene.cs | |
parent | Put a wrapper around the media texture region serialization (diff) | |
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Add EventManager.OnSceneObjectLoaded() for future use. This is fired immediately after a scene object is loaded from storage.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 9141d44..e8dce08 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -1887,9 +1887,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
1887 | 1887 | ||
1888 | foreach (SceneObjectGroup group in PrimsFromDB) | 1888 | foreach (SceneObjectGroup group in PrimsFromDB) |
1889 | { | 1889 | { |
1890 | EventManager.TriggerOnSceneObjectLoaded(group); | ||
1891 | |||
1890 | if (group.RootPart == null) | 1892 | if (group.RootPart == null) |
1891 | { | 1893 | { |
1892 | m_log.ErrorFormat("[SCENE] Found a SceneObjectGroup with m_rootPart == null and {0} children", | 1894 | m_log.ErrorFormat("[SCENE]: Found a SceneObjectGroup with m_rootPart == null and {0} children", |
1893 | group.Children == null ? 0 : group.Children.Count); | 1895 | group.Children == null ? 0 : group.Children.Count); |
1894 | } | 1896 | } |
1895 | 1897 | ||