diff options
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 24 |
1 files changed, 13 insertions, 11 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 4e90d09..9a3b0c9 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -348,6 +348,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
348 | private int m_update_backup = 200; | 348 | private int m_update_backup = 200; |
349 | private int m_update_terrain = 50; | 349 | private int m_update_terrain = 50; |
350 | private int m_update_land = 1; | 350 | private int m_update_land = 1; |
351 | private int m_update_coarse_locations = 50; | ||
351 | 352 | ||
352 | private int frameMS; | 353 | private int frameMS; |
353 | private int physicsMS2; | 354 | private int physicsMS2; |
@@ -1417,6 +1418,18 @@ namespace OpenSim.Region.Framework.Scenes | |||
1417 | if (m_frame % m_update_presences == 0) | 1418 | if (m_frame % m_update_presences == 0) |
1418 | m_sceneGraph.UpdatePresences(); | 1419 | m_sceneGraph.UpdatePresences(); |
1419 | 1420 | ||
1421 | if (m_frame % m_update_coarse_locations == 0) | ||
1422 | { | ||
1423 | List<Vector3> coarseLocations; | ||
1424 | List<UUID> avatarUUIDs; | ||
1425 | SceneGraph.GetCoarseLocations(out coarseLocations, out avatarUUIDs, 60); | ||
1426 | // Send coarse locations to clients | ||
1427 | ForEachScenePresence(delegate(ScenePresence presence) | ||
1428 | { | ||
1429 | presence.SendCoarseLocations(coarseLocations, avatarUUIDs); | ||
1430 | }); | ||
1431 | } | ||
1432 | |||
1420 | int tmpPhysicsMS2 = Util.EnvironmentTickCount(); | 1433 | int tmpPhysicsMS2 = Util.EnvironmentTickCount(); |
1421 | if ((m_frame % m_update_physics == 0) && m_physics_enabled) | 1434 | if ((m_frame % m_update_physics == 0) && m_physics_enabled) |
1422 | m_sceneGraph.UpdatePreparePhysics(); | 1435 | m_sceneGraph.UpdatePreparePhysics(); |
@@ -3301,9 +3314,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
3301 | catch (NullReferenceException) { } | 3314 | catch (NullReferenceException) { } |
3302 | }); | 3315 | }); |
3303 | 3316 | ||
3304 | ForEachScenePresence( | ||
3305 | delegate(ScenePresence presence) { presence.CoarseLocationChange(); }); | ||
3306 | |||
3307 | IAgentAssetTransactions agentTransactions = this.RequestModuleInterface<IAgentAssetTransactions>(); | 3317 | IAgentAssetTransactions agentTransactions = this.RequestModuleInterface<IAgentAssetTransactions>(); |
3308 | if (agentTransactions != null) | 3318 | if (agentTransactions != null) |
3309 | { | 3319 | { |
@@ -3355,14 +3365,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
3355 | } | 3365 | } |
3356 | } | 3366 | } |
3357 | 3367 | ||
3358 | /// <summary> | ||
3359 | /// Inform all other ScenePresences on this Scene that someone else has changed position on the minimap. | ||
3360 | /// </summary> | ||
3361 | public void NotifyMyCoarseLocationChange() | ||
3362 | { | ||
3363 | ForEachScenePresence(delegate(ScenePresence presence) { presence.CoarseLocationChange(); }); | ||
3364 | } | ||
3365 | |||
3366 | #endregion | 3368 | #endregion |
3367 | 3369 | ||
3368 | #region Entities | 3370 | #region Entities |