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authorCharles Krinke2009-07-08 20:57:26 +0000
committerCharles Krinke2009-07-08 20:57:26 +0000
commit61008c9c13e88e1979fd339257497fb079170507 (patch)
tree3dba5930cf6378bb144b0c6db8b115f583aee97c /OpenSim/Region/Framework/Scenes/Scene.Permissions.cs
parentThank you kindly, RandomHuman for a patch that: (diff)
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Thank you kindly, SnowDrop, for a patch that:
This add a configuration option to the MRM module called "hidden". if MRM is marked as enabled, the module will additionally check for the "Hidden" flag, before registering for client side scriping events. When MRM is running hidden, it will not respond to client side scripting events, giving serverside scripting modules, like MRMLoader and MRMAddin the ability to leverage the MRM engine. This way, even a possible clientside exploit will not be possible, while still allowing the MRM engine to run.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Permissions.cs')
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