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author | Melanie | 2009-11-04 01:56:19 +0000 |
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committer | Melanie | 2009-11-04 01:56:19 +0000 |
commit | c72f78215bb3435ee2bbb507746c23eccec4dd34 (patch) | |
tree | 468f870831bdb78d35475aaf70b168b868b441ae /OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | |
parent | Remove parallel loading from XEngine, but retain the new design where (diff) | |
download | opensim-SC-c72f78215bb3435ee2bbb507746c23eccec4dd34.zip opensim-SC-c72f78215bb3435ee2bbb507746c23eccec4dd34.tar.gz opensim-SC-c72f78215bb3435ee2bbb507746c23eccec4dd34.tar.bz2 opensim-SC-c72f78215bb3435ee2bbb507746c23eccec4dd34.tar.xz |
Backport the fixes to WebFetchInventoryDescendents to the UDP
InventoryDescendents packet. Testing has shown that UDP inventory now
works flawlessly and, unlike CAPS inventory, doesn't download the entire
agent inventory on start. Neither does it incessantly re-request folder
NULL_KEY. Therefore, I have disabled CAPS inventory.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs index 1a91f0c..47fbeb4 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | |||
@@ -462,7 +462,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
462 | { | 462 | { |
463 | remoteClient.SendInventoryFolderDetails( | 463 | remoteClient.SendInventoryFolderDetails( |
464 | fold.Owner, folderID, fold.RequestListOfItems(), | 464 | fold.Owner, folderID, fold.RequestListOfItems(), |
465 | fold.RequestListOfFolders(), fetchFolders, fetchItems); | 465 | fold.RequestListOfFolders(), fold.Version, fetchFolders, fetchItems); |
466 | return; | 466 | return; |
467 | } | 467 | } |
468 | 468 | ||