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authorJustin Clark-Casey (justincc)2010-08-24 16:50:31 +0100
committerJustin Clark-Casey (justincc)2010-08-24 16:50:31 +0100
commit289c21099cf3ce0a2e3392436541b67d0961d8e8 (patch)
treec6f94eeb0c4f1fc98c2ddef7c855a97dc408c908 /OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
parentAdd system lookup folder fix to the RemoveXInventoryServiceConnector as well ... (diff)
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Add automated test at the opensim 'api' level to check that a given item goes to the correct directory
Also removes some mono compiler warnings
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Inventory.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 241e100..fa9653f 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -106,7 +106,7 @@ namespace OpenSim.Region.Framework.Scenes
106 else 106 else
107 { 107 {
108 m_log.WarnFormat( 108 m_log.WarnFormat(
109 "[AGENT INVENTORY]: Agent {1} could not add item {2} {3}", 109 "[AGENT INVENTORY]: Agent {0} could not add item {1} {2}",
110 AgentID, item.Name, item.ID); 110 AgentID, item.Name, item.ID);
111 111
112 return; 112 return;