aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2011-06-29 00:56:35 +0100
committerJustin Clark-Casey (justincc)2011-06-29 00:56:35 +0100
commit1b4c08730e068a6554befda6af728eeeea174830 (patch)
tree340b098e9b420d7c5189d1a6f33986b7ca02853d /OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
parentIf an inventory link target is in the same folder as the source, then don't r... (diff)
downloadopensim-SC-1b4c08730e068a6554befda6af728eeeea174830.zip
opensim-SC-1b4c08730e068a6554befda6af728eeeea174830.tar.gz
opensim-SC-1b4c08730e068a6554befda6af728eeeea174830.tar.bz2
opensim-SC-1b4c08730e068a6554befda6af728eeeea174830.tar.xz
refactor: simplify redundant double containing folder check
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Inventory.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs6
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 8453d35..07507b2 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -1328,7 +1328,7 @@ namespace OpenSim.Region.Framework.Scenes
1328// m_log.DebugFormat("[AGENT INVENTORY]: Sending inventory folder contents ({0} nodes) for \"{1}\" to {2} {3}", 1328// m_log.DebugFormat("[AGENT INVENTORY]: Sending inventory folder contents ({0} nodes) for \"{1}\" to {2} {3}",
1329// contents.Folders.Count + contents.Items.Count, containingFolder.Name, client.FirstName, client.LastName); 1329// contents.Folders.Count + contents.Items.Count, containingFolder.Name, client.FirstName, client.LastName);
1330 1330
1331 if (containingFolder != null && containingFolder != null) 1331 if (containingFolder != null)
1332 { 1332 {
1333 // If the folder requested contains links, then we need to send those folders first, otherwise the links 1333 // If the folder requested contains links, then we need to send those folders first, otherwise the links
1334 // will be broken in the viewer. 1334 // will be broken in the viewer.
@@ -1353,7 +1353,9 @@ namespace OpenSim.Region.Framework.Scenes
1353 foreach (UUID linkedItemFolderId in linkedItemFolderIdsToSend) 1353 foreach (UUID linkedItemFolderId in linkedItemFolderIdsToSend)
1354 SendInventoryUpdate(client, new InventoryFolderBase(linkedItemFolderId), false, true); 1354 SendInventoryUpdate(client, new InventoryFolderBase(linkedItemFolderId), false, true);
1355 1355
1356 client.SendInventoryFolderDetails(client.AgentId, folder.ID, contents.Items, contents.Folders, containingFolder.Version, fetchFolders, fetchItems); 1356 client.SendInventoryFolderDetails(
1357 client.AgentId, folder.ID, contents.Items, contents.Folders,
1358 containingFolder.Version, fetchFolders, fetchItems);
1357 } 1359 }
1358 } 1360 }
1359 1361