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author | Melanie | 2012-08-03 16:48:06 +0100 |
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committer | Melanie | 2012-08-03 16:48:06 +0100 |
commit | eb4c092cac88869c02f9d857753bb92c34ab044c (patch) | |
tree | 2766a3a537a82968f16a4e6259028b8969092fac /OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |
parent | Make WaitGetScenePresence wait for up to 20 seconds (diff) | |
parent | Merge branch 'master' into careminster (diff) | |
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Merge branch 'careminster' into avination
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Inventory.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 672d95a..0b73df5 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -2283,7 +2283,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
2283 | if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) | 2283 | if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) |
2284 | sourcePart.Inventory.RemoveInventoryItem(item.ItemID); | 2284 | sourcePart.Inventory.RemoveInventoryItem(item.ItemID); |
2285 | } | 2285 | } |
2286 | 2286 | ||
2287 | group.FromPartID = sourcePart.UUID; | ||
2287 | AddNewSceneObject(group, true, pos, rot, vel); | 2288 | AddNewSceneObject(group, true, pos, rot, vel); |
2288 | 2289 | ||
2289 | // We can only call this after adding the scene object, since the scene object references the scene | 2290 | // We can only call this after adding the scene object, since the scene object references the scene |