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authorUbitUmarov2014-11-19 16:43:56 +0000
committerUbitUmarov2014-11-19 16:43:56 +0000
commitb4a91f5dde928154675da227ae70444bdc12a8bc (patch)
treedd2924969c7ebf99a4d4d1b5af5b23a4ec0f1004 /OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
parent dont do recoil on llRezObject called from attachments, as seem to happen (diff)
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return bbox and offsetHeight to RezObject
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Inventory.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs6
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 746a5ce..abf19d8 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -2470,8 +2470,10 @@ namespace OpenSim.Region.Framework.Scenes
2470 2470
2471 List<SceneObjectGroup> objlist; 2471 List<SceneObjectGroup> objlist;
2472 List<Vector3> veclist; 2472 List<Vector3> veclist;
2473 2473 Vector3 bbox;
2474 bool success = sourcePart.Inventory.GetRezReadySceneObjects(item, out objlist, out veclist); 2474 float offsetHeight;
2475
2476 bool success = sourcePart.Inventory.GetRezReadySceneObjects(item, out objlist, out veclist,out bbox, out offsetHeight);
2475 if (!success) 2477 if (!success)
2476 return null; 2478 return null;
2477 2479