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authorMelanie2012-05-14 23:33:16 +0100
committerMelanie2012-05-14 23:33:16 +0100
commit71115c32ad68a546f8bbaf52408cdfadda21b352 (patch)
tree481a80299a300b95a6c64c49d76859045ca64892 /OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
parentMerge branch 'master' into careminster (diff)
parentCompletely revamp collision handling. Now works as it is supposed to. (diff)
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Merge branch 'avination' into careminster
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Inventory.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 0837ca5..942c625 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -2342,7 +2342,10 @@ namespace OpenSim.Region.Framework.Scenes
2342 } 2342 }
2343 else 2343 else
2344 { 2344 {
2345 if (!Permissions.CanEditObject(sog.UUID, remoteClient.AgentId)) 2345 if (!Permissions.IsGod(remoteClient.AgentId) && sog.OwnerID != remoteClient.AgentId)
2346 continue;
2347
2348 if (!Permissions.CanTransferObject(sog.UUID, groupID))
2346 continue; 2349 continue;
2347 2350
2348 if (sog.GroupID != groupID) 2351 if (sog.GroupID != groupID)