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authorMelanie2011-02-27 18:55:17 +0100
committerMelanie2011-02-27 18:55:17 +0100
commit11105d38bdd8eb3eb3eb29eac7f054a2bdc22baf (patch)
tree889dee78eb80c247af760d8c37d810f3c64b7874 /OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
parentMerge branch 'master' into careminster-presence-refactor (diff)
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Fix a few little things
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Inventory.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 9150257..bc892e0 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -303,6 +303,8 @@ namespace OpenSim.Region.Framework.Scenes
303 // Passing something to another avatar or a an object will already 303 // Passing something to another avatar or a an object will already
304 InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); 304 InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId);
305 item = InventoryService.GetItem(item); 305 item = InventoryService.GetItem(item);
306 if (item.Owner != remoteClient.AgentId)
307 return;
306 308
307 if (item != null) 309 if (item != null)
308 { 310 {