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author | Melanie | 2010-04-05 18:10:36 +0100 |
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committer | Melanie | 2010-04-05 18:10:36 +0100 |
commit | 04a68db1954387adc7bc2c8d71619a0262edb2f2 (patch) | |
tree | d10d97f32d8ccc481fa66f4b93354030289a946d /OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |
parent | Change land overlay to send group owned status properly (diff) | |
parent | add nant distbin target (diff) | |
download | opensim-SC-04a68db1954387adc7bc2c8d71619a0262edb2f2.zip opensim-SC-04a68db1954387adc7bc2c8d71619a0262edb2f2.tar.gz opensim-SC-04a68db1954387adc7bc2c8d71619a0262edb2f2.tar.bz2 opensim-SC-04a68db1954387adc7bc2c8d71619a0262edb2f2.tar.xz |
Merge branch '0.6.9-post-fixes' into careminster
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Inventory.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 44 |
1 files changed, 37 insertions, 7 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index ffbf745..b04871e 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -2349,9 +2349,18 @@ namespace OpenSim.Region.Framework.Scenes | |||
2349 | EventManager.TriggerOnAttach(localID, itemID, avatarID); | 2349 | EventManager.TriggerOnAttach(localID, itemID, avatarID); |
2350 | } | 2350 | } |
2351 | 2351 | ||
2352 | public UUID RezSingleAttachment(IClientAPI remoteClient, UUID itemID, | 2352 | /// <summary> |
2353 | uint AttachmentPt) | 2353 | /// Called when the client receives a request to rez a single attachment on to the avatar from inventory |
2354 | /// (RezSingleAttachmentFromInv packet). | ||
2355 | /// </summary> | ||
2356 | /// <param name="remoteClient"></param> | ||
2357 | /// <param name="itemID"></param> | ||
2358 | /// <param name="AttachmentPt"></param> | ||
2359 | /// <returns></returns> | ||
2360 | public UUID RezSingleAttachment(IClientAPI remoteClient, UUID itemID, uint AttachmentPt) | ||
2354 | { | 2361 | { |
2362 | m_log.DebugFormat("[USER INVENTORY]: Rezzing single attachment from item {0} for {1}", itemID, remoteClient.Name); | ||
2363 | |||
2355 | SceneObjectGroup att = m_sceneGraph.RezSingleAttachment(remoteClient, itemID, AttachmentPt); | 2364 | SceneObjectGroup att = m_sceneGraph.RezSingleAttachment(remoteClient, itemID, AttachmentPt); |
2356 | 2365 | ||
2357 | if (att == null) | 2366 | if (att == null) |
@@ -2363,9 +2372,20 @@ namespace OpenSim.Region.Framework.Scenes | |||
2363 | return RezSingleAttachment(att, remoteClient, itemID, AttachmentPt); | 2372 | return RezSingleAttachment(att, remoteClient, itemID, AttachmentPt); |
2364 | } | 2373 | } |
2365 | 2374 | ||
2366 | public UUID RezSingleAttachment(SceneObjectGroup att, | 2375 | /// <summary> |
2367 | IClientAPI remoteClient, UUID itemID, uint AttachmentPt) | 2376 | /// Update the user inventory to reflect an attachment |
2377 | /// </summary> | ||
2378 | /// <param name="att"></param> | ||
2379 | /// <param name="remoteClient"></param> | ||
2380 | /// <param name="itemID"></param> | ||
2381 | /// <param name="AttachmentPt"></param> | ||
2382 | /// <returns></returns> | ||
2383 | public UUID RezSingleAttachment(SceneObjectGroup att, IClientAPI remoteClient, UUID itemID, uint AttachmentPt) | ||
2368 | { | 2384 | { |
2385 | m_log.DebugFormat( | ||
2386 | "[USER INVENTORY]: Updating inventory of {0} to show attachment of {1} (item ID {2})", | ||
2387 | remoteClient.Name, att.Name, itemID); | ||
2388 | |||
2369 | if (!att.IsDeleted) | 2389 | if (!att.IsDeleted) |
2370 | AttachmentPt = att.RootPart.AttachmentPoint; | 2390 | AttachmentPt = att.RootPart.AttachmentPoint; |
2371 | 2391 | ||
@@ -2404,8 +2424,19 @@ namespace OpenSim.Region.Framework.Scenes | |||
2404 | return m_sceneGraph.AttachObject(controllingClient, localID, attachPoint, rot, pos, silent); | 2424 | return m_sceneGraph.AttachObject(controllingClient, localID, attachPoint, rot, pos, silent); |
2405 | } | 2425 | } |
2406 | 2426 | ||
2427 | /// <summary> | ||
2428 | /// This registers the item as attached in a user's inventory | ||
2429 | /// </summary> | ||
2430 | /// <param name="remoteClient"></param> | ||
2431 | /// <param name="AttachmentPt"></param> | ||
2432 | /// <param name="itemID"></param> | ||
2433 | /// <param name="att"></param> | ||
2407 | public void AttachObject(IClientAPI remoteClient, uint AttachmentPt, UUID itemID, SceneObjectGroup att) | 2434 | public void AttachObject(IClientAPI remoteClient, uint AttachmentPt, UUID itemID, SceneObjectGroup att) |
2408 | { | 2435 | { |
2436 | // m_log.DebugFormat( | ||
2437 | // "[USER INVENTORY]: Updating attachment {0} for {1} at {2} using item ID {3}", | ||
2438 | // att.Name, remoteClient.Name, AttachmentPt, itemID); | ||
2439 | |||
2409 | if (UUID.Zero == itemID) | 2440 | if (UUID.Zero == itemID) |
2410 | { | 2441 | { |
2411 | m_log.Error("[SCENE INVENTORY]: Unable to save attachment. Error inventory item ID."); | 2442 | m_log.Error("[SCENE INVENTORY]: Unable to save attachment. Error inventory item ID."); |
@@ -2433,10 +2464,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2433 | presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /*att.UUID*/); | 2464 | presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /*att.UUID*/); |
2434 | 2465 | ||
2435 | if (m_AvatarFactory != null) | 2466 | if (m_AvatarFactory != null) |
2436 | { | ||
2437 | m_AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance); | 2467 | m_AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance); |
2438 | } | ||
2439 | |||
2440 | } | 2468 | } |
2441 | } | 2469 | } |
2442 | 2470 | ||
@@ -2519,6 +2547,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2519 | { | 2547 | { |
2520 | sog.SetOwnerId(ownerID); | 2548 | sog.SetOwnerId(ownerID); |
2521 | sog.SetGroup(groupID, remoteClient); | 2549 | sog.SetGroup(groupID, remoteClient); |
2550 | sog.ScheduleGroupForFullUpdate(); | ||
2522 | 2551 | ||
2523 | foreach (SceneObjectPart child in sog.Children.Values) | 2552 | foreach (SceneObjectPart child in sog.Children.Values) |
2524 | child.Inventory.ChangeInventoryOwner(ownerID); | 2553 | child.Inventory.ChangeInventoryOwner(ownerID); |
@@ -2540,6 +2569,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2540 | sog.SetOwnerId(groupID); | 2569 | sog.SetOwnerId(groupID); |
2541 | sog.ApplyNextOwnerPermissions(); | 2570 | sog.ApplyNextOwnerPermissions(); |
2542 | } | 2571 | } |
2572 | |||
2543 | } | 2573 | } |
2544 | 2574 | ||
2545 | foreach (uint localID in localIDs) | 2575 | foreach (uint localID in localIDs) |