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authorMelanie2009-10-22 17:39:19 +0100
committerMelanie2009-10-22 17:39:19 +0100
commitfc4ff09181e1a2a9cecf1557795dce3f783966f0 (patch)
treedfc24cf5688eef7e5baff2e21359d0e1ed6a574c /OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
parentFixing the patch to the patch (diff)
parentMerge branch 'master' into vehicles (diff)
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Merge branch 'vehicles'
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Inventory.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index c2b9e73..4d76b4ef 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -2271,7 +2271,7 @@ namespace OpenSim.Region.Framework.Scenes
2271 group.ClearPartAttachmentData(); 2271 group.ClearPartAttachmentData();
2272 } 2272 }
2273 2273
2274 group.UpdateGroupRotation(rot); 2274 group.UpdateGroupRotationR(rot);
2275 2275
2276 //group.ApplyPhysics(m_physicalPrim); 2276 //group.ApplyPhysics(m_physicalPrim);
2277 if (group.RootPart.PhysActor != null && group.RootPart.PhysActor.IsPhysical && vel != Vector3.Zero) 2277 if (group.RootPart.PhysActor != null && group.RootPart.PhysActor.IsPhysical && vel != Vector3.Zero)