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author | Justin Clark-Casey (justincc) | 2012-02-21 23:41:48 +0000 |
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committer | Justin Clark-Casey (justincc) | 2012-02-21 23:41:48 +0000 |
commit | cf9b3e7708f0cf58c94fcfd76974733c37ac0d1c (patch) | |
tree | 4ff29f420ab76fb88323c8aa5687dc22423bb7f0 /OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |
parent | Fix:LINK_ROOT flag for llGetLinkName() by SinglePrim (diff) | |
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Restore the taskItem null check that I accidentally blatted in 5397a6d
This is a valid check because the caller could supply an invalid uuid.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Inventory.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 83e3a45..23f39a8 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -1146,6 +1146,15 @@ namespace OpenSim.Region.Framework.Scenes | |||
1146 | 1146 | ||
1147 | TaskInventoryItem taskItem = part.Inventory.GetInventoryItem(itemId); | 1147 | TaskInventoryItem taskItem = part.Inventory.GetInventoryItem(itemId); |
1148 | 1148 | ||
1149 | if (null == taskItem) | ||
1150 | { | ||
1151 | m_log.WarnFormat("[PRIM INVENTORY]: Move of inventory item {0} from prim with local id {1} failed" | ||
1152 | + " because the inventory item could not be found", | ||
1153 | itemId, primLocalId); | ||
1154 | |||
1155 | return; | ||
1156 | } | ||
1157 | |||
1149 | if ((taskItem.CurrentPermissions & (uint)PermissionMask.Copy) == 0) | 1158 | if ((taskItem.CurrentPermissions & (uint)PermissionMask.Copy) == 0) |
1150 | { | 1159 | { |
1151 | // If the item to be moved is no copy, we need to be able to | 1160 | // If the item to be moved is no copy, we need to be able to |