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authorMelanie2009-10-15 21:14:13 +0100
committerMelanie2009-10-15 21:14:13 +0100
commit6deef7d0f3e9657bdc7bc4c41011dba15fea944b (patch)
treeffa84d5963afbb5390b132278c95df20b21681d5 /OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
parentMerge branch 'master' into vehicles (diff)
parentMerge branch 'htb-throttle' of ssh://opensimulator.org/var/git/opensim into h... (diff)
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Merge branch 'master' into vehicles
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Inventory.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs9
1 files changed, 7 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 9f7083f..890126f 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -408,7 +408,7 @@ namespace OpenSim.Region.Framework.Scenes
408 public virtual InventoryItemBase GiveInventoryItem( 408 public virtual InventoryItemBase GiveInventoryItem(
409 UUID recipient, UUID senderId, UUID itemId, UUID recipientFolderId) 409 UUID recipient, UUID senderId, UUID itemId, UUID recipientFolderId)
410 { 410 {
411 Console.WriteLine("Scene.Inventory.cs: GiveInventoryItem"); 411 //Console.WriteLine("Scene.Inventory.cs: GiveInventoryItem");
412 412
413 InventoryItemBase item = new InventoryItemBase(itemId, senderId); 413 InventoryItemBase item = new InventoryItemBase(itemId, senderId);
414 item = InventoryService.GetItem(item); 414 item = InventoryService.GetItem(item);
@@ -472,7 +472,8 @@ namespace OpenSim.Region.Framework.Scenes
472 itemCopy.SalePrice = item.SalePrice; 472 itemCopy.SalePrice = item.SalePrice;
473 itemCopy.SaleType = item.SaleType; 473 itemCopy.SaleType = item.SaleType;
474 474
475 InventoryService.AddItem(itemCopy); 475 if (InventoryService.AddItem(itemCopy))
476 TransferInventoryAssets(itemCopy, senderId, recipient);
476 477
477 if (!Permissions.BypassPermissions()) 478 if (!Permissions.BypassPermissions())
478 { 479 {
@@ -494,6 +495,10 @@ namespace OpenSim.Region.Framework.Scenes
494 495
495 } 496 }
496 497
498 protected virtual void TransferInventoryAssets(InventoryItemBase item, UUID sender, UUID receiver)
499 {
500 }
501
497 /// <summary> 502 /// <summary>
498 /// Give an entire inventory folder from one user to another. The entire contents (including all descendent 503 /// Give an entire inventory folder from one user to another. The entire contents (including all descendent
499 /// folders) is given. 504 /// folders) is given.