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author | Justin Clark-Casey (justincc) | 2012-08-03 02:26:54 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-08-03 02:26:54 +0100 |
commit | 513b77b78d8990b1f7edd0f91625f286286e131d (patch) | |
tree | 982f0b51743c78e6eb22e124d58eaed695e92494 /OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |
parent | Don't bothre setting RezzingObjectID to UUID.Zero in SOG constructor - this i... (diff) | |
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refactor: rename SOG.RezzingObjectID to SOG.FromPartID to match FromFolderID, FromItemID and to reflect that it's a SOP ID rather than a SOG ID.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Inventory.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index a2016da..7e31d60 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -2132,7 +2132,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2132 | sourcePart.Inventory.RemoveInventoryItem(item.ItemID); | 2132 | sourcePart.Inventory.RemoveInventoryItem(item.ItemID); |
2133 | } | 2133 | } |
2134 | 2134 | ||
2135 | group.RezzingObjectID = sourcePart.UUID; | 2135 | group.FromPartID = sourcePart.UUID; |
2136 | AddNewSceneObject(group, true, pos, rot, vel); | 2136 | AddNewSceneObject(group, true, pos, rot, vel); |
2137 | 2137 | ||
2138 | // We can only call this after adding the scene object, since the scene object references the scene | 2138 | // We can only call this after adding the scene object, since the scene object references the scene |