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author | Diva Canto | 2010-01-11 17:30:05 -0800 |
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committer | Diva Canto | 2010-01-11 17:30:05 -0800 |
commit | 77e43f480154b0a950d9d5f54df5c225fc64e77a (patch) | |
tree | 48f1806bd8b0d0f50aef89846bcc186d3ad3eb74 /OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |
parent | This fixes the problem that region modules (new style) weren't being recognized. (diff) | |
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Fixed a couple of bugs with Appearance. Appearance is all good now.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 3f71715..70aea75 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -2358,7 +2358,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2358 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); | 2358 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
2359 | item = InventoryService.GetItem(item); | 2359 | item = InventoryService.GetItem(item); |
2360 | 2360 | ||
2361 | presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /*att.UUID*/); | 2361 | presence.Appearance.SetAttachment((int)AttachmentPt, itemID, /*item.AssetID*/ att.UUID); |
2362 | } | 2362 | } |
2363 | return att.UUID; | 2363 | return att.UUID; |
2364 | } | 2364 | } |
@@ -2403,7 +2403,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2403 | // XXYY!! | 2403 | // XXYY!! |
2404 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); | 2404 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
2405 | item = InventoryService.GetItem(item); | 2405 | item = InventoryService.GetItem(item); |
2406 | presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /*att.UUID*/); | 2406 | presence.Appearance.SetAttachment((int)AttachmentPt, itemID, /*item.AssetID*/ att.UUID); |
2407 | 2407 | ||
2408 | if (m_AvatarFactory != null) | 2408 | if (m_AvatarFactory != null) |
2409 | { | 2409 | { |