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authorMelanie Thielker2010-08-14 13:59:36 +0200
committerMelanie Thielker2010-08-14 13:59:36 +0200
commita32b0ce0ae28ff42d30e25530dc286401188b89c (patch)
treeda6483e4bb98e3036c8b3b4da5ecad59546611c7 /OpenSim/Region/Framework/Scenes/Prioritizer.cs
parentLog the state of the prejump flag (diff)
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Fix a possible nullref in BestAvatarResponsiveness policy
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Prioritizer.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Prioritizer.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Prioritizer.cs b/OpenSim/Region/Framework/Scenes/Prioritizer.cs
index 8cd0160..7c3746b 100644
--- a/OpenSim/Region/Framework/Scenes/Prioritizer.cs
+++ b/OpenSim/Region/Framework/Scenes/Prioritizer.cs
@@ -186,9 +186,9 @@ namespace OpenSim.Region.Framework.Scenes
186 return 0.0; 186 return 0.0;
187 187
188 // Use group position for child prims 188 // Use group position for child prims
189 Vector3 entityPos = entity.AbsolutePosition; 189 Vector3 entityPos;
190 if (entity is SceneObjectPart) 190 if (entity is SceneObjectPart)
191 entityPos = m_scene.GetGroupByPrim(entity.LocalId).AbsolutePosition; 191 entityPos = ((SceneObjectPart)entity).ParentGroup.AbsolutePosition;
192 else 192 else
193 entityPos = entity.AbsolutePosition; 193 entityPos = entity.AbsolutePosition;
194 194