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authorUbitUmarov2017-04-14 21:55:37 +0100
committerUbitUmarov2017-04-14 21:55:37 +0100
commit63383bf3c5f5923b33e43ddd6b24b5616288ff4f (patch)
treea3d48d9f584c283bacd2d22ab61ef9d30449c3af /OpenSim/Region/Framework/Scenes/Prioritizer.cs
parentupdate ode binaries for windows (diff)
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add functions to send entity updates imediatly, except for avatars (or now) they should be use to bypass normal delayed updates, for debug
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