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authordiva2009-02-18 21:28:54 +0000
committerdiva2009-02-18 21:28:54 +0000
commitf1795fd9b043fc32e87a5f611ba795122f3fbaef (patch)
treecbac393cf2bd696c2e97d1e641010ca7a38c96c3 /OpenSim/Region/Framework/Scenes/Hypergrid
parent* Change AssetGatherer method access so that only methods which are worth cal... (diff)
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Stops animations on Teleports, to conform with what the viewer does.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Hypergrid')
-rw-r--r--OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs
index f75ea8e..0faeef1 100644
--- a/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs
+++ b/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs
@@ -71,6 +71,9 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid
71 71
72 IEventQueue eq = avatar.Scene.RequestModuleInterface<IEventQueue>(); 72 IEventQueue eq = avatar.Scene.RequestModuleInterface<IEventQueue>();
73 73
74 // Reset animations; the viewer does that in teleports.
75 avatar.ResetAnimations();
76
74 if (regionHandle == m_regionInfo.RegionHandle) 77 if (regionHandle == m_regionInfo.RegionHandle)
75 { 78 {
76 // Teleport within the same region 79 // Teleport within the same region