diff options
Stops animations on Teleports, to conform with what the viewer does.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Hypergrid')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs index f75ea8e..0faeef1 100644 --- a/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs +++ b/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs | |||
@@ -71,6 +71,9 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
71 | 71 | ||
72 | IEventQueue eq = avatar.Scene.RequestModuleInterface<IEventQueue>(); | 72 | IEventQueue eq = avatar.Scene.RequestModuleInterface<IEventQueue>(); |
73 | 73 | ||
74 | // Reset animations; the viewer does that in teleports. | ||
75 | avatar.ResetAnimations(); | ||
76 | |||
74 | if (regionHandle == m_regionInfo.RegionHandle) | 77 | if (regionHandle == m_regionInfo.RegionHandle) |
75 | { | 78 | { |
76 | // Teleport within the same region | 79 | // Teleport within the same region |