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author | Melanie Thielker | 2009-03-13 23:45:02 +0000 |
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committer | Melanie Thielker | 2009-03-13 23:45:02 +0000 |
commit | ddbf81fa07aac8098d9fa8d979969fffd5436f75 (patch) | |
tree | d65b3b280a53fe74253af2bfeee9bf3944dfa10b /OpenSim/Region/Framework/Scenes/EventManager.cs | |
parent | * Support loading empty folders in an iar (diff) | |
download | opensim-SC-ddbf81fa07aac8098d9fa8d979969fffd5436f75.zip opensim-SC-ddbf81fa07aac8098d9fa8d979969fffd5436f75.tar.gz opensim-SC-ddbf81fa07aac8098d9fa8d979969fffd5436f75.tar.bz2 opensim-SC-ddbf81fa07aac8098d9fa8d979969fffd5436f75.tar.xz |
Thank you, mcortez, for a patch that fixes a number of long standing
issues with the sun module.
Fixes Mantis #3295
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/EventManager.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/EventManager.cs | 33 |
1 files changed, 20 insertions, 13 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index 8a556d9..8621f70 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -202,10 +202,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
202 | 202 | ||
203 | public event ScriptTimerEvent OnScriptTimerEvent; | 203 | public event ScriptTimerEvent OnScriptTimerEvent; |
204 | 204 | ||
205 | public delegate void EstateToolsTimeUpdate(ulong regionHandle, bool FixedTime, bool EstateSun, float LindenHour); | 205 | public delegate void EstateToolsSunUpdate(ulong regionHandle, bool FixedTime, bool EstateSun, float LindenHour); |
206 | public delegate void GetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID); | 206 | public delegate void GetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID); |
207 | 207 | ||
208 | public event EstateToolsTimeUpdate OnEstateToolsTimeUpdate; | 208 | public event EstateToolsSunUpdate OnEstateToolsSunUpdate; |
209 | 209 | ||
210 | public delegate void ObjectBeingRemovedFromScene(SceneObjectGroup obj); | 210 | public delegate void ObjectBeingRemovedFromScene(SceneObjectGroup obj); |
211 | public event ObjectBeingRemovedFromScene OnObjectBeingRemovedFromScene; | 211 | public event ObjectBeingRemovedFromScene OnObjectBeingRemovedFromScene; |
@@ -264,7 +264,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
264 | public event ChatBroadcastEvent OnChatBroadcast; | 264 | public event ChatBroadcastEvent OnChatBroadcast; |
265 | 265 | ||
266 | public delegate float SunLindenHour(); | 266 | public delegate float SunLindenHour(); |
267 | public event SunLindenHour OnGetSunLindenHour; | 267 | public event SunLindenHour OnGetCurrentTimeAsLindenSunHour; |
268 | 268 | ||
269 | /// <summary> | 269 | /// <summary> |
270 | /// Called when oar file has finished loading, although | 270 | /// Called when oar file has finished loading, although |
@@ -411,14 +411,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
411 | private ParcelPrimCountTainted handlerParcelPrimCountTainted = null; | 411 | private ParcelPrimCountTainted handlerParcelPrimCountTainted = null; |
412 | private ObjectBeingRemovedFromScene handlerObjectBeingRemovedFromScene = null; | 412 | private ObjectBeingRemovedFromScene handlerObjectBeingRemovedFromScene = null; |
413 | private ScriptTimerEvent handlerScriptTimerEvent = null; | 413 | private ScriptTimerEvent handlerScriptTimerEvent = null; |
414 | private EstateToolsTimeUpdate handlerEstateToolsTimeUpdate = null; | 414 | private EstateToolsSunUpdate handlerEstateToolsSunUpdate = null; |
415 | 415 | ||
416 | private ScriptColliding handlerCollidingStart = null; | 416 | private ScriptColliding handlerCollidingStart = null; |
417 | private ScriptColliding handlerColliding = null; | 417 | private ScriptColliding handlerColliding = null; |
418 | private ScriptColliding handlerCollidingEnd = null; | 418 | private ScriptColliding handlerCollidingEnd = null; |
419 | private GetScriptRunning handlerGetScriptRunning = null; | 419 | private GetScriptRunning handlerGetScriptRunning = null; |
420 | 420 | ||
421 | private SunLindenHour handlerSunGetLindenHour = null; | 421 | private SunLindenHour handlerCurrentTimeAsLindenSunHour = null; |
422 | private OnSetRootAgentSceneDelegate handlerSetRootAgentScene = null; | 422 | private OnSetRootAgentSceneDelegate handlerSetRootAgentScene = null; |
423 | 423 | ||
424 | private OarFileLoaded handlerOarFileLoaded = null; | 424 | private OarFileLoaded handlerOarFileLoaded = null; |
@@ -910,21 +910,28 @@ namespace OpenSim.Region.Framework.Scenes | |||
910 | } | 910 | } |
911 | } | 911 | } |
912 | 912 | ||
913 | public void TriggerEstateToolsTimeUpdate(ulong regionHandle, bool FixedTime, bool useEstateTime, float LindenHour) | 913 | /// <summary> |
914 | /// Updates the system as to how the position of the sun should be handled. | ||
915 | /// </summary> | ||
916 | /// <param name="regionHandle"></param> | ||
917 | /// <param name="FixedTime">True if the Sun Position is fixed</param> | ||
918 | /// <param name="useEstateTime">True if the Estate Settings should be used instead of region</param> | ||
919 | /// <param name="FixedSunHour">The hour 0.0 <= FixedSunHour <= 24.0 at which the sun is fixed at. Sun Hour 0 is sun-rise, when Day/Night ratio is 1:1</param> | ||
920 | public void TriggerEstateToolsSunUpdate(ulong regionHandle, bool FixedTime, bool useEstateTime, float FixedSunHour) | ||
914 | { | 921 | { |
915 | handlerEstateToolsTimeUpdate = OnEstateToolsTimeUpdate; | 922 | handlerEstateToolsSunUpdate = OnEstateToolsSunUpdate; |
916 | if (handlerEstateToolsTimeUpdate != null) | 923 | if (handlerEstateToolsSunUpdate != null) |
917 | { | 924 | { |
918 | handlerEstateToolsTimeUpdate(regionHandle, FixedTime, useEstateTime, LindenHour); | 925 | handlerEstateToolsSunUpdate(regionHandle, FixedTime, useEstateTime, FixedSunHour); |
919 | } | 926 | } |
920 | } | 927 | } |
921 | 928 | ||
922 | public float GetSunLindenHour() | 929 | public float GetCurrentTimeAsSunLindenHour() |
923 | { | 930 | { |
924 | handlerSunGetLindenHour = OnGetSunLindenHour; | 931 | handlerCurrentTimeAsLindenSunHour = OnGetCurrentTimeAsLindenSunHour; |
925 | if (handlerSunGetLindenHour != null) | 932 | if (handlerCurrentTimeAsLindenSunHour != null) |
926 | { | 933 | { |
927 | return handlerSunGetLindenHour(); | 934 | return handlerCurrentTimeAsLindenSunHour(); |
928 | } | 935 | } |
929 | return 6; | 936 | return 6; |
930 | } | 937 | } |