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authorJohn Hurliman2010-05-21 13:55:36 -0700
committerJohn Hurliman2010-05-21 13:55:36 -0700
commit93ef65c69055157e0b7d51e544abe5a1035f40f0 (patch)
tree0afcfd50591e34f0a5d7efa474f300cf09083f69 /OpenSim/Region/Framework/Scenes/EntityBase.cs
parentminor: remove LongRunning test designator from TestAddSceneObject() since it ... (diff)
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* Moving all of the prioritization/reprioritization code into a new file Prioritizer.cs
* Simplified the interest management code to make it easier to add new policies. Prioritization and reprioritization share code paths now * Improved the distance and front back policies to always give your avatar the highest priority
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/EntityBase.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/EntityBase.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EntityBase.cs b/OpenSim/Region/Framework/Scenes/EntityBase.cs
index 1c76c54..4e25c46 100644
--- a/OpenSim/Region/Framework/Scenes/EntityBase.cs
+++ b/OpenSim/Region/Framework/Scenes/EntityBase.cs
@@ -28,11 +28,12 @@
28using System; 28using System;
29using System.Runtime.Serialization; 29using System.Runtime.Serialization;
30using System.Security.Permissions; 30using System.Security.Permissions;
31using OpenSim.Framework;
31using OpenMetaverse; 32using OpenMetaverse;
32 33
33namespace OpenSim.Region.Framework.Scenes 34namespace OpenSim.Region.Framework.Scenes
34{ 35{
35 public abstract class EntityBase 36 public abstract class EntityBase : ISceneEntity
36 { 37 {
37 /// <summary> 38 /// <summary>
38 /// The scene to which this entity belongs 39 /// The scene to which this entity belongs