aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/ChildAgentDataUpdate.cs
diff options
context:
space:
mode:
authordiva2009-02-24 23:06:15 +0000
committerdiva2009-02-24 23:06:15 +0000
commite84ac65b58b63ae4af18ab8ebd9a82664ff4ea21 (patch)
tree5915fc594231d83b3f0700b38e196d313c776723 /OpenSim/Region/Framework/Scenes/ChildAgentDataUpdate.cs
parentMore work on modulising the User Server. (diff)
downloadopensim-SC-e84ac65b58b63ae4af18ab8ebd9a82664ff4ea21.zip
opensim-SC-e84ac65b58b63ae4af18ab8ebd9a82664ff4ea21.tar.gz
opensim-SC-e84ac65b58b63ae4af18ab8ebd9a82664ff4ea21.tar.bz2
opensim-SC-e84ac65b58b63ae4af18ab8ebd9a82664ff4ea21.tar.xz
Close-to-final tweaking with appearance. This time sending *everything*. Addresses mantis #3223.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ChildAgentDataUpdate.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/ChildAgentDataUpdate.cs36
1 files changed, 21 insertions, 15 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ChildAgentDataUpdate.cs b/OpenSim/Region/Framework/Scenes/ChildAgentDataUpdate.cs
index be3069a..17d3bb9 100644
--- a/OpenSim/Region/Framework/Scenes/ChildAgentDataUpdate.cs
+++ b/OpenSim/Region/Framework/Scenes/ChildAgentDataUpdate.cs
@@ -251,7 +251,7 @@ namespace OpenSim.Region.Framework.Scenes
251 public UUID GranterID; 251 public UUID GranterID;
252 252
253 // Appearance 253 // Appearance
254 public UUID[] AgentTextures; 254 public byte[] AgentTextures;
255 public byte[] VisualParams; 255 public byte[] VisualParams;
256 public UUID[] Wearables; 256 public UUID[] Wearables;
257 257
@@ -311,13 +311,16 @@ namespace OpenSim.Region.Framework.Scenes
311 args["animations"] = anims; 311 args["animations"] = anims;
312 } 312 }
313 313
314 //if ((AgentTextures != null) && (AgentTextures.Length > 0))
315 //{
316 // OSDArray textures = new OSDArray(AgentTextures.Length);
317 // foreach (UUID uuid in AgentTextures)
318 // textures.Add(OSD.FromUUID(uuid));
319 // args["agent_textures"] = textures;
320 //}
321
314 if ((AgentTextures != null) && (AgentTextures.Length > 0)) 322 if ((AgentTextures != null) && (AgentTextures.Length > 0))
315 { 323 args["texture_entry"] = OSD.FromBinary(AgentTextures);
316 OSDArray textures = new OSDArray(AgentTextures.Length);
317 foreach (UUID uuid in AgentTextures)
318 textures.Add(OSD.FromUUID(uuid));
319 args["agent_textures"] = textures;
320 }
321 324
322 if ((VisualParams != null) && (VisualParams.Length > 0)) 325 if ((VisualParams != null) && (VisualParams.Length > 0))
323 args["visual_params"] = OSD.FromBinary(VisualParams); 326 args["visual_params"] = OSD.FromBinary(VisualParams);
@@ -448,14 +451,17 @@ namespace OpenSim.Region.Framework.Scenes
448 } 451 }
449 } 452 }
450 453
451 if ((args["agent_textures"] != null) && (args["agent_textures"]).Type == OSDType.Array) 454 //if ((args["agent_textures"] != null) && (args["agent_textures"]).Type == OSDType.Array)
452 { 455 //{
453 OSDArray textures = (OSDArray)(args["agent_textures"]); 456 // OSDArray textures = (OSDArray)(args["agent_textures"]);
454 AgentTextures = new UUID[textures.Count]; 457 // AgentTextures = new UUID[textures.Count];
455 int i = 0; 458 // int i = 0;
456 foreach (OSD o in textures) 459 // foreach (OSD o in textures)
457 AgentTextures[i++] = o.AsUUID(); 460 // AgentTextures[i++] = o.AsUUID();
458 } 461 //}
462
463 if (args["texture_entry"] != null)
464 AgentTextures = args["texture_entry"].AsBinary();
459 465
460 if (args["visual_params"] != null) 466 if (args["visual_params"] != null)
461 VisualParams = args["visual_params"].AsBinary(); 467 VisualParams = args["visual_params"].AsBinary();