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authorJustin Clark-Casey (justincc)2010-09-15 22:29:58 +0100
committerJustin Clark-Casey (justincc)2010-09-15 22:29:58 +0100
commit39d27fc8795e642280cc255c5c1c4ff1c7a915ec (patch)
tree56e552c7a3eaa932e2373916fa514851e9957f85 /OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs
parentInstead of locking SOG.Children when a group is being removed from the scene,... (diff)
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rename SceneObjectGroup.DeleteGroup() to DeleteGroupFromScene() to improve code readability
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs b/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs
index 916148b..64567db 100644
--- a/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs
+++ b/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs
@@ -105,7 +105,7 @@ namespace OpenSim.Region.Framework.Scenes
105 if (permissionToDelete) 105 if (permissionToDelete)
106 { 106 {
107 foreach (SceneObjectGroup g in objectGroups) 107 foreach (SceneObjectGroup g in objectGroups)
108 g.DeleteGroup(false); 108 g.DeleteGroupFromScene(false);
109 } 109 }
110 } 110 }
111 111