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authornebadon2012-10-25 11:31:25 -0700
committernebadon2012-10-25 11:31:25 -0700
commitfa484c3494a7190b4d7526094347be74d091e125 (patch)
tree0f3798972f03f1987083daf2ec98063e8b1e97ea /OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs
parentFix script error messages not showing up in viewer 3 and associated viewers. (diff)
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Fix for Mantis 0006376: Avatar no longer show Walking animation when any AO hud is
loaded. Thank you tglion
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs b/OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs
index ad421ee..9ed4f47 100644
--- a/OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs
+++ b/OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs
@@ -87,7 +87,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation
87 { 87 {
88 if (m_defaultAnimation.AnimID == animID) 88 if (m_defaultAnimation.AnimID == animID)
89 { 89 {
90 m_defaultAnimation = new OpenSim.Framework.Animation(UUID.Zero, 1, UUID.Zero); 90 m_defaultAnimation = new OpenSim.Framework.Animation(animID, 1, UUID.Zero);
91 } 91 }
92 else if (HasAnimation(animID)) 92 else if (HasAnimation(animID))
93 { 93 {